Revival Dawn - One Piece RP
Would you like to react to this message? Create an account in a few clicks or log in to continue.
Happy belated Halloween, folks! As is tradition on Revival Dawn, we have a Halloween Event going currently. This time, we even have a theme! The participation rewards for this event are substantial, so don't miss this opportunity to write a spooky story!
Switch Account



Latest topics
Staff List
ADMIN
"Hard pass."


MODS
"Buzz off."
"Give me more, I'll do it all."
"I can help you if you hold my bottle."
"I read the whole combat guide."
"I'm scared."
"I'm here to give you a makeover."

Go down
Vikrum Belmont
Tracker

Name : Vikrum Belmont
Epithet : "Fallen Knight"
Age : 29
Height : 6'2"
Weight : 160 lbs
Species : Human
Faction : Pirate
Crew : N/A
Ship : Merryweather
Crew Position : Captain
Devil Fruit : N/A
Haki Level : 0
Hitpoints (HP) : 150
Attack (ATK) : 105
Defense (DEF) : 105
Reflex (RX) : 80
Willpower (WP) : 100
Level : 10
Experience Points : 1000
Berries Berries : 5,050,000
Posts : 27
View user profile

Vikrum Belmont's Equipment. Empty Vikrum Belmont's Equipment.

on Sat Jan 11, 2020 12:38 pm


Vikrum Belmont's Equipment




Character Name: Vikrum Belmont.
Number of Equipment Pieces: 2
Highest tiered equipment: 1
Total Equipment Stat Points: 10


Equipment Name: Unnamed Rapier.
Equipment Type: Sword.
Equipment Tier: 1
Equipment Stats: +5 Attack.

Equipment Description: Vikrum's rapier was gifted to him upon Knighthood. It has a simple steel design, with a single metal bar as the hand guard. It is used as most other swords, but a heavy emphasis on piercing techniques due to the slender straight blade.


Equipment Name: Old Knight's Helm.
Equipment Type: Helmet.
Equipment Tier: 1
Equipment Stats: +5 Defense.

Equipment Description: It stinks! Due to never removing it, foul odors resonate from the helm. Vikrum eats and drinks through the front visor. He can often be found lifting the visor up in combat for a fresh breath of air. It has two uses: To protect the wearer's head from damage, and to hide Vikrum's shame.


Techniques


Equipment Techniques:


Name of the technique
Technique By: Name of the equipment that gives you this technique.
Technique Class: See the Shop of Dreams to know whether your technique should be an LT, MT or HT.
Technique Type: Flat/DoT/Stat Morph/(Flat or DoT) Hybrid/Heal
Technique Range: The base maximum ranges of equipment techniques based on the tier acquired is as follows: T2: 200m, T3: 400m, T4: 600m, T5: 800m, T6: 1000m
Technique Cooldown: How long before you can use this technique again? (Cooldown values= LT: 1, MT: 3, HT: 5, AoE: 7 turns)
Duration: Durations are only applicable for stat morphs or hybrids. (Maximum durations for techniques= LT: 2, MT: 3, HT: 4, AoE: 4 turns). The cooldown MUST be increased by as many posts as the duration lasts.
Buffs: List any stat buffs that this technique applies in percentage and specify whether these buffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Debuffs: List any stat debuffs that this technique applies in percentage values and specify whether these debuffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Technique Description: Provide flavour description for your technique. Your technique does not explicitly need to work the way you describe it here ICly. However, it must mechanically function the same way.



Devil Fruit Equipment Techniques:

Name of the Devil Fruit: Which Devil Fruit is fed to your equipment?
Devil Fruit Description: Describe briefly the abilities provided by this particular devil fruit.

Name of the technique
Technique By: Name of the equipment that gives you this technique.
Technique Class: See the Shop of Dreams to know whether your technique should be an LT, MT or HT.
Technique Type: Flat/DoT/Stat Morph/(Flat or DoT) Hybrid/Heal
Technique Range: The base maximum ranges of equipment techniques based on the tier acquired is as follows: T2: 200m, T3: 400m, T4: 600m, T5: 800m, T6: 1000m
Technique Cooldown: How long before you can use this technique again? (Cooldown values= LT: 1, MT: 3, HT: 5, AoE: 7 turns)
Duration: Durations are only applicable for stat morphs or hybrids. (Maximum durations for techniques= LT: 2, MT: 3, HT: 4, AoE: 4 turns). The cooldown MUST be increased by as many posts as the duration lasts.
Buffs: List any stat buffs that this technique applies in percentage and specify whether these buffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Debuffs: List any stat debuffs that this technique applies in percentage values and specify whether these debuffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Technique Description: Provide flavour description for your technique. Your technique does not explicitly need to work the way you describe it here ICly. However, it must mechanically function the same way.

Emi Roromiya
Vikrum Belmont's Equipment. CHwDBFC
Tracker

Name : Emi Roromiya
Epithet : Smiling Slayer
Age : 17
Height : 5'5"
Weight : 130 lbs
Species : Human
Faction : Pirate
World Position : N/A
Crew : Meddling Kids
Ship : The Scorned Lady
Crew Position : Navigator
Devil Fruit : N/A
Haki Level : 6
Hitpoints (HP) : 275
Attack (ATK) : 350
Defense (DEF) : 320
Reflex (RX) : 350
Willpower (WP) : 350
Level : 55
Experience Points : 5550
Bounty : 31,600,000
Berries Berries : 22,050,000
[[atkt6]][[deft2]][[rxt3]][[wpt3]]
Posts : 86
View user profile

Vikrum Belmont's Equipment. Empty Re: Vikrum Belmont's Equipment.

on Sun Jan 12, 2020 11:06 pm
Vikrum Belmont's Equipment. Ol2nc1d

@Vikrum Belmont wrote:


Vikrum Belmont's Equipment




Character Name: Vikrum Belmont.
Number of Equipment Pieces: 2
Highest tiered equipment: 1
Total Equipment Stat Points: 10


Equipment Name: Unnamed Rapier.
Equipment Type: Sword.
Equipment Tier: 1
Equipment Stats: +5 Attack.

Equipment Description: Vikrum's rapier was gifted to him upon Knighthood. It has a simple steel design, with a single metal bar as the hand guard. It is used as most other swords, but a heavy emphasis on piercing techniques due to the slender straight blade.


Equipment Name: Old Knight's Helm.
Equipment Type: Helmet.
Equipment Tier: 1
Equipment Stats: +5 Defense.

Equipment Description: It stinks! Due to never removing it, foul odors resonate from the helm. Vikrum eats and drinks through the front visor. He can often be found lifting the visor up in combat for a fresh breath of air. It has two uses: To protect the wearer's head from damage, and to hide Vikrum's shame.


Techniques


Equipment Techniques:


Name of the technique
Technique By: Name of the equipment that gives you this technique.
Technique Class: See the Shop of Dreams to know whether your technique should be an LT, MT or HT.
Technique Type: Flat/DoT/Stat Morph/(Flat or DoT) Hybrid/Heal
Technique Range: The base maximum ranges of equipment techniques based on the tier acquired is as follows: T2: 200m, T3: 400m, T4: 600m, T5: 800m, T6: 1000m
Technique Cooldown: How long before you can use this technique again? (Cooldown values= LT: 1, MT: 3, HT: 5, AoE: 7 turns)
Duration: Durations are only applicable for stat morphs or hybrids. (Maximum durations for techniques= LT: 2, MT: 3, HT: 4, AoE: 4 turns). The cooldown MUST be increased by as many posts as the duration lasts.
Buffs: List any stat buffs that this technique applies in percentage and specify whether these buffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Debuffs: List any stat debuffs that this technique applies in percentage values and specify whether these debuffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Technique Description: Provide flavour description for your technique. Your technique does not explicitly need to work the way you describe it here ICly. However, it must mechanically function the same way.



Devil Fruit Equipment Techniques:

Name of the Devil Fruit: Which Devil Fruit is fed to your equipment?
Devil Fruit Description: Describe briefly the abilities provided by this particular devil fruit.

Name of the technique
Technique By: Name of the equipment that gives you this technique.
Technique Class: See the Shop of Dreams to know whether your technique should be an LT, MT or HT.
Technique Type: Flat/DoT/Stat Morph/(Flat or DoT) Hybrid/Heal
Technique Range: The base maximum ranges of equipment techniques based on the tier acquired is as follows: T2: 200m, T3: 400m, T4: 600m, T5: 800m, T6: 1000m
Technique Cooldown: How long before you can use this technique again? (Cooldown values= LT: 1, MT: 3, HT: 5, AoE: 7 turns)
Duration: Durations are only applicable for stat morphs or hybrids. (Maximum durations for techniques= LT: 2, MT: 3, HT: 4, AoE: 4 turns). The cooldown MUST be increased by as many posts as the duration lasts.
Buffs: List any stat buffs that this technique applies in percentage and specify whether these buffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Debuffs: List any stat debuffs that this technique applies in percentage values and specify whether these debuffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Technique Description: Provide flavour description for your technique. Your technique does not explicitly need to work the way you describe it here ICly. However, it must mechanically function the same way.


________________________________________________________
Back to top
Permissions in this forum:
You cannot reply to topics in this forum
Join Revival Dawn on Discord