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Rias Keko
Tracker

Name : Rias Keko
Age : 19
Height : 5 Feet 7 Inch (1.70m)
Weight : 143 lbs (65kg)
Species : Human
Devil Fruit : N/A
Haki Level : 0
Hitpoints (HP) : 100
Attack (ATK) : 0
Defense (DEF) : 0
Reflex (RX) : 0
Willpower (WP) : 0
Level : 10
Experience Points : 1000
Berries Berries : 50,000
[[hardboiled]]
Posts : 8
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Rias Keko's Fighting Style (W.I.P) Empty Rias Keko's Fighting Style (W.I.P)

on Mon Jul 27, 2020 3:32 pm

Name your Fighting Style


Fighting Style: Name of your fighting style.
Weapon Utilization: Two Katanas
Description: Briefly describe how your fighting style works.


Toggled and Passive Abilities: List any and all passive abilities and properties your devil fruit/fighting style gives you. This cannot include any damage-dealing special attacks, as those will be included under techniques. Passive/toggled abilities cannot give buffs/debuffs higher than 20%. You may have no more than 2 buffing/debuffing toggled abilities.


Techniques


(The following techniques can either be all devil fruit techniques, or a combination of devil fruit, and natural/weapon techniques)

Light Techniques:

Name of the technique
Type: Flat/DoT/Stat Morph/(Flat or DoT) Hybrid/Heal, HoT
Cooldown: How long before you can use this technique again? (Cooldown values= LT: 2, MT: 4, HT: 6, AoE: 8 turns || Stat Morph / Hybrid Cooldown: LT: 6, MT: 9, HT: 12, AoE: 14 turns)
Duration: Durations are only applicable for stat morphs or hybrids. (Maximum durations for techniques= LT: 2, MT: 3, HT: 4, AoE: 4 turns).
Buffs: List any stat buffs that this technique applies in percentage and specify whether these buffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Debuffs: List any stat debuffs that this technique applies in percentage values and specify whether these debuffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Flavour: Provide flavour description for your technique. Your technique does not explicitly need to work the way you describe it here ICly. However, it must mechanically function the same way.

Name of the technique
Type: Flat/DoT/Stat Morph/(Flat or DoT) Hybrid/Heal, HoT
Cooldown: How long before you can use this technique again? (Cooldown values= LT: 2, MT: 4, HT: 6, AoE: 8 turns || Stat Morph / Hybrid Cooldown: LT: 6, MT: 9, HT: 12, AoE: 14 turns)
Duration: Durations are only applicable for stat morphs or hybrids. (Maximum durations for techniques= LT: 2, MT: 3, HT: 4, AoE: 4 turns).
Buffs: List any stat buffs that this technique applies in percentage and specify whether these buffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Debuffs: List any stat debuffs that this technique applies in percentage values and specify whether these debuffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Flavour: Provide flavour description for your technique. Your technique does not explicitly need to work the way you describe it here ICly. However, it must mechanically function the same way.

Name of the technique
Type: Flat/DoT/Stat Morph/(Flat or DoT) Hybrid/Heal, HoT
Cooldown: How long before you can use this technique again? (Cooldown values= LT: 2, MT: 4, HT: 6, AoE: 8 turns || Stat Morph / Hybrid Cooldown: LT: 6, MT: 9, HT: 12, AoE: 14 turns)
Duration: Durations are only applicable for stat morphs or hybrids. (Maximum durations for techniques= LT: 2, MT: 3, HT: 4, AoE: 4 turns).
Buffs: List any stat buffs that this technique applies in percentage and specify whether these buffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Debuffs: List any stat debuffs that this technique applies in percentage values and specify whether these debuffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Flavour: Provide flavour description for your technique. Your technique does not explicitly need to work the way you describe it here ICly. However, it must mechanically function the same way.

Medium Techniques:

Name of the technique
Type: Flat/DoT/Stat Morph/(Flat or DoT) Hybrid/Heal, HoT
Cooldown: How long before you can use this technique again? (Cooldown values= LT: 2, MT: 4, HT: 6, AoE: 8 turns || Stat Morph / Hybrid Cooldown: LT: 6, MT: 9, HT: 12, AoE: 14 turns)
Duration: Durations are only applicable for stat morphs or hybrids. (Maximum durations for techniques= LT: 2, MT: 3, HT: 4, AoE: 4 turns).
Buffs: List any stat buffs that this technique applies in percentage and specify whether these buffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Debuffs: List any stat debuffs that this technique applies in percentage values and specify whether these debuffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Flavour: Provide flavour description for your technique. Your technique does not explicitly need to work the way you describe it here ICly. However, it must mechanically function the same way.

Heavy Techniques:

Name of the technique
Type: Flat/DoT/Stat Morph/(Flat or DoT) Hybrid/Heal, HoT
Cooldown: How long before you can use this technique again? (Cooldown values= LT: 2, MT: 4, HT: 6, AoE: 8 turns || Stat Morph / Hybrid Cooldown: LT: 6, MT: 9, HT: 12, AoE: 14 turns)
Duration: Durations are only applicable for stat morphs or hybrids. (Maximum durations for techniques= LT: 2, MT: 3, HT: 4, AoE: 4 turns).
Buffs: List any stat buffs that this technique applies in percentage and specify whether these buffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Debuffs: List any stat debuffs that this technique applies in percentage values and specify whether these debuffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Flavour: Provide flavour description for your technique. Your technique does not explicitly need to work the way you describe it here ICly. However, it must mechanically function the same way.

AoE Techniques:

Name of the technique
Type: Flat/DoT/Stat Morph/(Flat or DoT) Hybrid/Heal, HoT
Cooldown: How long before you can use this technique again? (Cooldown values= LT: 2, MT: 4, HT: 6, AoE: 8 turns || Stat Morph / Hybrid Cooldown: LT: 6, MT: 9, HT: 12, AoE: 14 turns)
Duration: Durations are only applicable for stat morphs or hybrids. (Maximum durations for techniques= LT: 2, MT: 3, HT: 4, AoE: 4 turns).
Buffs: List any stat buffs that this technique applies in percentage and specify whether these buffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Debuffs: List any stat debuffs that this technique applies in percentage values and specify whether these debuffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
Flavour: Provide flavour description for your technique. Your technique does not explicitly need to work the way you describe it here ICly. However, it must mechanically function the same way.




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