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Alexi
Tracker

Name : Alexi Evergreen
Age : 25
Height : 5 Ft. 5 In.
Weight : 123.5 lbs.
Species : Human
Faction : Bounty Hunter
Haki Level : 0
Hitpoints (HP) : 148
Attack (ATK) : 100
Defense (DEF) : 110
Reflex (RX) : 110
Willpower (WP) : 95
Level : 10
Experience Points : 1000
Berries Berries : 50,000
[[untouchable]][[childofdestiny]]
[[atkt1]][[atkt1]]
Posts : 11
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Stubborn Justice Empty Stubborn Justice

Mon Mar 29, 2021 6:02 pm

Stubborn Justice


Fighting Style: Stubborn Justice
Weapon Utilization: Modified Katana and Dual Revolvers
Description: Alexi is someone who prefers to look good while fighting over being good at fighting. Due to this, she often neglects using her dual revolvers by preferring to use the modified katana instead. As the katana is not something she excels at, her attacks do not often deal enough damage to make a difference in battle. Thus, as a last resort, she begrudgingly has to pull out her dual revolvers to aid her in the fight. Therefore, her fighting style is often a mix between the use of her modified katana and her dual revolvers.

Toggled and Passive Abilities:
[1] Passive - Quick Draw: Due to her continuous use of both her dual revolvers and katana, Alexi is able to quickly swap between them or quickly draw out her weapon. This does nothing mechanically and is simply used for flavor. Her accuracy, of course, is all due to RNGesus and her level.
[2] Passive - Natural Affinity: Flavorwise, Alexi is trained to wield dual revolvers. As such, she is much better at it and, therefore, more familiar with it.  However, her stubborn insistence to wield the katanas often leads people to overlook this fact.

[1] Toggle - Prima Donna: Although Alexandria is no good with a katana, she stubbornly refuses to let it go. Her reasoning is that it looks cool and so it must become her staple. Thus, she gains +20% RX but loses -20% DEF when the toggle is activated.
[2] Toggle - Last Act: Despite her natural affinity for dual wielding, Alexandria refuses to make them her main weapons. As such, she doesn't pull them out until she absolutely sees the need to. This gains her a boost of +20% ATK at the loss of -20% RX.


Techniques



Light Techniques:

Downward Strike
Type: Flat
Cooldown: 2
Duration: N/A
Buffs: N/A
Debuffs: N/A
Flavour: Alexi uses her katana to strike her opponent in a downward arc.

Vertical Strike
Type: Flat
Cooldown: 2
Duration: N/A
Buffs: N/A
Debuffs: N/A
Flavour: Alexi uses a vertical strike to cause damage to her opponent.

Horizontal Strike
Type: Flat
Cooldown: 2
Duration: N/A
Buffs: N/A
Debuffs: N/A
Flavour: Alexi uses a horizontal strike to cause damage to her opponents.

Flourish
Type: Stat Morph
Cooldown: 6
Duration: 2
Buffs: +25% RX
Debuffs: N/A
Flavour: Having practiced the more aesthetically pleasing side of the sword, Alexi is a lot more nimble and quick with the katana. As such, whenever she gets “in the zone,” her reflex obtains a boost.  

Medium Techniques:

The Stand-In
Type: Flat
Cooldown: 4
Duration: N/A
Buffs: N/A
Debuffs: N/A
Flavour: When she is feeling quite frustrated, Alexi may pull out her revolvers and fire quick shots at her opponents. However, not before muttering under her breath at the thought of swapping out her weapons.

A Tall Tale
Type: DoT Hybrid
Cooldown: 9
Duration: 3
Buffs: +20% ATK
Debuffs: N/A
Flavour: Alexi may become cocky during battle and start talking big. This, however, leads to her trying to prove herself to her opponents or allies. By doing so, she pours her will into becoming stronger and striking her opponents with all she’s got. This may cause bleeding.

Heavy Techniques:

Endgame
Type: Flat
Cooldown: 6
Duration: N/A
Buffs: N/A
Debuffs: N/A
Flavour: When the katana proves useless to her, Alexi will switch to what she feels most comfortable with - her dual revolvers. As she has more experience and practice with them, she deals more damage due to her higher efficiency with them.

Collateral Damage
Type: Flat
Cooldown: 6
Duration: N/A
Buffs: N/A
Debuffs: N/A
Flavour: When angered, Alexi may choose to simply fire several rounds at her opponents. At this point, she doesn’t care who she aims at so long as it hits someone.

The Leading Lady
Type: DoT Hybrid
Cooldown: 12
Duration: 4
Buffs: N/A
Debuffs: -30% RX
Flavour: Alexi may get lucky and cause quite a bit of damage when using her katana. This has a chance to cause bleeding to the opponent.



AoE Techniques:

Bad Blood
Type: Stat Morph
Cooldown: 14
Duration: 4
Buffs: +50% ATK | +25% DEF
Debuffs: N/A
Flavour: Having to switch out her katana to her dual revolvers may get Alexi quite upset due to the loss of her “coolness” factor. During these moments, she may become more determined to smite her enemies.

The Last Stand
Type: HoT (Heal over Time)
Cooldown: 10
Duration: 5
Buffs: N/A
Debuffs: N/A
Flavour: When injured, Alexi may take some meds to bring her health back up. That, or wraps to bandage up severe wounds.



Gray
Stubborn Justice Cool-t10
Tracker

Name : Gray Starks
Epithet : The Conqueror (Formerly "Black Fist")
Age : 49
Height : 10'2" / 310 cm
Weight : 1043 lbs / 473 kg
Species : Human Cyborg
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Haki Level : 9
[[haospec]][[busospec]][[kenbunspec]]
Hitpoints (HP) : 750
Attack (ATK) : 800
Defense (DEF) : 600
Reflex (RX) : 715
Willpower (WP) : 650
Level : 100
Prestige : 8
Experience Points : 18000
Bounty : 5,000,000,000
EXP Multiplier : +10%
Income Multiplier : +20%
Shop Discount : -30%
Berries Berries : 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[freakofnature]][[childofdestiny]]
[[punchoutguru]][[windcaller]]
[[atkt6_sp]][[deft6]][[rxt6]][[wpt6]]
[[1needlelog]][[3needlelog]]
Posts : 2677
View user profile

Stubborn Justice Empty Re: Stubborn Justice

Tue Mar 30, 2021 8:57 am
Lmao. Love the names of the MTs. Approved!

@Alexi wrote:

Stubborn Justice


Fighting Style: Stubborn Justice
Weapon Utilization: Modified Katana and Dual Revolvers
Description: Alexi is someone who prefers to look good while fighting over being good at fighting. Due to this, she often neglects using her dual revolvers by preferring to use the modified katana instead. As the katana is not something she excels at, her attacks do not often deal enough damage to make a difference in battle. Thus, as a last resort, she begrudgingly has to pull out her dual revolvers to aid her in the fight. Therefore, her fighting style is often a mix between the use of her modified katana and her dual revolvers.

Toggled and Passive Abilities:
[1] Passive - Quick Draw: Due to her continuous use of both her dual revolvers and katana, Alexi is able to quickly swap between them or quickly draw out her weapon. This does nothing mechanically and is simply used for flavor. Her accuracy, of course, is all due to RNGesus and her level.
[2] Passive - Natural Affinity: Flavorwise, Alexi is trained to wield dual revolvers. As such, she is much better at it and, therefore, more familiar with it.  However, her stubborn insistence to wield the katanas often leads people to overlook this fact.

[1] Toggle - Prima Donna: Although Alexandria is no good with a katana, she stubbornly refuses to let it go. Her reasoning is that it looks cool and so it must become her staple. Thus, she gains +20% RX but loses -20% DEF when the toggle is activated.
[2] Toggle - Last Act: Despite her natural affinity for dual wielding, Alexandria refuses to make them her main weapons. As such, she doesn't pull them out until she absolutely sees the need to. This gains her a boost of +20% ATK at the loss of -20% RX.


Techniques



Light Techniques:

Downward Strike
Type: Flat
Cooldown: 2
Duration: N/A
Buffs: N/A
Debuffs: N/A
Flavour: Alexi uses her katana to strike her opponent in a downward arc.

Vertical Strike
Type: Flat
Cooldown: 2
Duration: N/A
Buffs: N/A
Debuffs: N/A
Flavour: Alexi uses a vertical strike to cause damage to her opponent.

Horizontal Strike
Type: Flat
Cooldown: 2
Duration: N/A
Buffs: N/A
Debuffs: N/A
Flavour: Alexi uses a horizontal strike to cause damage to her opponents.

Flourish
Type: Stat Morph
Cooldown: 6
Duration: 2
Buffs: +25% RX
Debuffs: N/A
Flavour: Having practiced the more aesthetically pleasing side of the sword, Alexi is a lot more nimble and quick with the katana. As such, whenever she gets “in the zone,” her reflex obtains a boost.  

Medium Techniques:

The Stand-In
Type: Flat
Cooldown: 4
Duration: N/A
Buffs: N/A
Debuffs: N/A
Flavour: When she is feeling quite frustrated, Alexi may pull out her revolvers and fire quick shots at her opponents. However, not before muttering under her breath at the thought of swapping out her weapons.

A Tall Tale
Type: DoT Hybrid
Cooldown: 9
Duration: 3
Buffs: +20% ATK
Debuffs: N/A
Flavour: Alexi may become cocky during battle and start talking big. This, however, leads to her trying to prove herself to her opponents or allies. By doing so, she pours her will into becoming stronger and striking her opponents with all she’s got. This may cause bleeding.

Heavy Techniques:

Endgame
Type: Flat
Cooldown: 6
Duration: N/A
Buffs: N/A
Debuffs: N/A
Flavour: When the katana proves useless to her, Alexi will switch to what she feels most comfortable with - her dual revolvers. As she has more experience and practice with them, she deals more damage due to her higher efficiency with them.

Collateral Damage
Type: Flat
Cooldown: 6
Duration: N/A
Buffs: N/A
Debuffs: N/A
Flavour: When angered, Alexi may choose to simply fire several rounds at her opponents. At this point, she doesn’t care who she aims at so long as it hits someone.

The Leading Lady
Type: DoT Hybrid
Cooldown: 12
Duration: 4
Buffs: N/A
Debuffs: -30% RX
Flavour: Alexi may get lucky and cause quite a bit of damage when using her katana. This has a chance to cause bleeding to the opponent.



AoE Techniques:

Bad Blood
Type: Stat Morph
Cooldown: 14
Duration: 4
Buffs: +50% ATK | +25% DEF
Debuffs: N/A
Flavour: Having to switch out her katana to her dual revolvers may get Alexi quite upset due to the loss of her “coolness” factor. During these moments, she may become more determined to smite her enemies.

The Last Stand
Type: HoT (Heal over Time)
Cooldown: 10
Duration: 5
Buffs: N/A
Debuffs: N/A
Flavour: When injured, Alexi may take some meds to bring her health back up. That, or wraps to bandage up severe wounds.




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