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Golem Technique Suggestion Empty Golem Technique Suggestion

This post has in-line assessment comments.Tue Feb 04, 2020 1:35 pm
Golems are essentially companions that are made through one’s abilities, such as the Kage Kage no Mi’s ability to create zombies.

Golems will have their own stats, namely Attack, Defense, and Reflex. These stats are assigned upon creation of the technique based on a percentage of the user’s Willpower and their class (LT/MT/HT/AoE).
LT Golem: Total Stats = 25% of Willpower
MT Golem: Total Stats = 50% of Willpower
HT Golem: Total Stats = 75% of Willpower
AoE Golem: Total Stats = 75% of Willpower

Note: AoE Golems are basically HT Golems, but their attacks target specific groups of people.

The number of Golems you can have out at any one time is equivalent to the techniques you can do per post.

3 LT Golems
1 MT Golem and 2 LT Golems
1 HT Golem and 1 LT Golem
1 AoE Golem

Golems are only capable of performing one attack per turn. Their damage and HP are based on their class.
LT Golems = 5 Damage, 10 HP
MT Golems = 10 Damage, 20 HP
HT/AoE Golems = 25 Damage, 50 HP

(Numbers can be adjusted as needed for balance, these are just ideas to kick off the discussion)

Golem Technique Suggestion Empty Re: Golem Technique Suggestion

This post has in-line assessment comments.Thu Feb 06, 2020 7:17 pm
As an alternative, we might also consider allowing these fruits with such abilities to trade a toggle/passive in exchange for an extra/free crew companion they get off the bat.
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