Revival Dawn - One Piece RP
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'No Buck' Bill
Tracker

Name : 'No Buck' Bill
Age : 63
Height : 5"8
Weight : 165 KG
Species : Human
Haki Level : 1
Hitpoints (HP) : 150
Attack (ATK) : 100
Defense (DEF) : 95
Reflex (RX) : 95
Willpower (WP) : 100
Level : 10
Experience Points : 1000
Berries Berries : 50,050,000
Posts : 6
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'No Buck' Bill's Equipment Empty 'No Buck' Bill's Equipment

on Thu Feb 06, 2020 12:22 am


   
'No Buck' Bill's Equipment
   



   Character Name: 'No Buck' Bill
   Number of Equipment Pieces: 2
   Highest tiered equipment: 1
   Total Equipment Stat Points: +10
   


   Equipment Name: Marine morale boosting mallet
   Equipment Type: An overtly large wooden mallet
   Equipment Tier: 1
   Equipment Stats: +5 strength

   Equipment Description: An abnormally large mallet that's sole purpose is to whack marines that are lacking in morale. It also turned out to be about as effective on regular people when required.
   


   Equipment Name: Marine handbook
   Equipment Type: Trinket, book
   Equipment Tier: 1
   Equipment Stats: +5 willpower

   Equipment Description: A mint condition copy of the marine handbook, treasured always by the most loyal of marines.
   


   Techniques
   


   
Equipment Techniques:


   Name of the technique
   Technique By: Name of the equipment that gives you this technique.
   Technique Class: See the Shop of Dreams to know whether your technique should be an LT, MT or HT.
   Technique Type: Flat/DoT/Stat Morph/(Flat or DoT) Hybrid/Heal
   Technique Range: The base maximum ranges of equipment techniques based on the tier acquired is as follows: T2: 200m, T3: 400m, T4: 600m, T5: 800m, T6: 1000m
   Technique Cooldown: How long before you can use this technique again? (Cooldown values= LT: 1, MT: 3, HT: 5, AoE: 7 turns)
   Duration: Durations are only applicable for stat morphs or hybrids. (Maximum durations for techniques= LT: 2, MT: 3, HT: 4, AoE: 4 turns). The cooldown MUST be increased by as many posts as the duration lasts.
   Buffs: List any stat buffs that this technique applies in percentage and specify whether these buffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
   Debuffs: List any stat debuffs that this technique applies in percentage values and specify whether these debuffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
   Technique Description: Provide flavour description for your technique. Your technique does not explicitly need to work the way you describe it here ICly. However, it must mechanically function the same way.


   

   
Devil Fruit Equipment Techniques:

   Name of the Devil Fruit: Which Devil Fruit is fed to your equipment?
   Devil Fruit Description: Describe briefly the abilities provided by this particular devil fruit.

   Name of the technique
   Technique By: Name of the equipment that gives you this technique.
   Technique Class: See the Shop of Dreams to know whether your technique should be an LT, MT or HT.
   Technique Type: Flat/DoT/Stat Morph/(Flat or DoT) Hybrid/Heal
   Technique Range: The base maximum ranges of equipment techniques based on the tier acquired is as follows: T2: 200m, T3: 400m, T4: 600m, T5: 800m, T6: 1000m
   Technique Cooldown: How long before you can use this technique again? (Cooldown values= LT: 1, MT: 3, HT: 5, AoE: 7 turns)
   Duration: Durations are only applicable for stat morphs or hybrids. (Maximum durations for techniques= LT: 2, MT: 3, HT: 4, AoE: 4 turns). The cooldown MUST be increased by as many posts as the duration lasts.
   Buffs: List any stat buffs that this technique applies in percentage and specify whether these buffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
   Debuffs: List any stat debuffs that this technique applies in percentage values and specify whether these debuffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
   Technique Description: Provide flavour description for your technique. Your technique does not explicitly need to work the way you describe it here ICly. However, it must mechanically function the same way.

   
   
Gray
'No Buck' Bill's Equipment Cool-t10
Tracker

Name : Gray Starks
Epithet : The Conqueror (Formerly "Black Fist")
Age : 49
Height : 10'2" / 310 cm
Weight : 1043 lbs / 473 kg
Species : Human Cyborg
Faction : Pirate
World Position : Super Veteran (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Position : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Haki Level : 9
[[haospec]][[busospec]][[kenbunspec]]
Hitpoints (HP) : 700
Attack (ATK) : 750
Defense (DEF) : 600
Reflex (RX) : 655
Willpower (WP) : 600
Level : 100
Experience Points : 10000
Bounty : 5,000,000,000
Income Multiplier : +10%
Shop Discount : -20%
Berries Berries : 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[freakofnature]][[childofdestiny]]
[[punchoutguru]][[windcaller]]
[[atkt6_sp]][[deft6]][[rxt6]][[wpt6]]
Posts : 2116
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'No Buck' Bill's Equipment Empty Re: 'No Buck' Bill's Equipment

on Thu Feb 06, 2020 12:56 pm
We'll see how long that handbook stays in mint condition.

Approved!

@'No Buck' Bill wrote:


   
'No Buck' Bill's Equipment
   



   Character Name: 'No Buck' Bill
   Number of Equipment Pieces: 2
   Highest tiered equipment: 1
   Total Equipment Stat Points: +10
   


   Equipment Name: Marine morale boosting mallet
   Equipment Type: An overtly large wooden mallet
   Equipment Tier: 1
   Equipment Stats: +5 strength

   Equipment Description: An abnormally large mallet that's sole purpose is to whack marines that are lacking in morale. It also turned out to be about as effective on regular people when required.
   


   Equipment Name: Marine handbook
   Equipment Type: Trinket, book
   Equipment Tier: 1
   Equipment Stats: +5 willpower

   Equipment Description: A mint condition copy of the marine handbook, treasured always by the most loyal of marines.
   


   Techniques
   


   
Equipment Techniques:


   Name of the technique
   Technique By: Name of the equipment that gives you this technique.
   Technique Class: See the Shop of Dreams to know whether your technique should be an LT, MT or HT.
   Technique Type: Flat/DoT/Stat Morph/(Flat or DoT) Hybrid/Heal
   Technique Range: The base maximum ranges of equipment techniques based on the tier acquired is as follows: T2: 200m, T3: 400m, T4: 600m, T5: 800m, T6: 1000m
   Technique Cooldown: How long before you can use this technique again? (Cooldown values= LT: 1, MT: 3, HT: 5, AoE: 7 turns)
   Duration: Durations are only applicable for stat morphs or hybrids. (Maximum durations for techniques= LT: 2, MT: 3, HT: 4, AoE: 4 turns). The cooldown MUST be increased by as many posts as the duration lasts.
   Buffs: List any stat buffs that this technique applies in percentage and specify whether these buffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
   Debuffs: List any stat debuffs that this technique applies in percentage values and specify whether these debuffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
   Technique Description: Provide flavour description for your technique. Your technique does not explicitly need to work the way you describe it here ICly. However, it must mechanically function the same way.


   

   
Devil Fruit Equipment Techniques:

   Name of the Devil Fruit: Which Devil Fruit is fed to your equipment?
   Devil Fruit Description: Describe briefly the abilities provided by this particular devil fruit.

   Name of the technique
   Technique By: Name of the equipment that gives you this technique.
   Technique Class: See the Shop of Dreams to know whether your technique should be an LT, MT or HT.
   Technique Type: Flat/DoT/Stat Morph/(Flat or DoT) Hybrid/Heal
   Technique Range: The base maximum ranges of equipment techniques based on the tier acquired is as follows: T2: 200m, T3: 400m, T4: 600m, T5: 800m, T6: 1000m
   Technique Cooldown: How long before you can use this technique again? (Cooldown values= LT: 1, MT: 3, HT: 5, AoE: 7 turns)
   Duration: Durations are only applicable for stat morphs or hybrids. (Maximum durations for techniques= LT: 2, MT: 3, HT: 4, AoE: 4 turns). The cooldown MUST be increased by as many posts as the duration lasts.
   Buffs: List any stat buffs that this technique applies in percentage and specify whether these buffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
   Debuffs: List any stat debuffs that this technique applies in percentage values and specify whether these debuffs are applied to your character or others. Only stat-altering techniques and hybrid techniques can have buffs or debuffs. (See combat guide for maximum buffs for each technique class and type.)
   Technique Description: Provide flavour description for your technique. Your technique does not explicitly need to work the way you describe it here ICly. However, it must mechanically function the same way.

   
   

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