- GuestGuest
Frederick D. Reis
Fri Sep 11, 2020 1:16 pm
Frederick D. Reis
Basic Character Information
Starting Bonus: Child of Destiny | [Starting Bonus Roll]
First Name: Reis
Middle Name/Initial: D.
Last Name: Frederick
Epithet: "Redbeard"
Age: 26
Gender: Male
Race: Human
Faction: Pirate
Profession: Pirate (Captain)
-- In preparation for the challenges that would lie ahead in becoming a pirate who would build his own crew, Reis learned himself in the basics of managing a ship, navigating the seas, and charting a map. Enough for a personal vessel, but not enough to be called a proper helmsman or navigator.
Physical Appearance
Height: 6'6'' / 200cm
Weight: 280lbs
Hair Style: A casual crew cut (often not seen beneath bandanna)
Hair Color: Auburn
Eye Color: Black
Scars: A large crescent scar over over his left pectoral at a sloped angle, another nicking his jaw on the right-hand side
Clothing and Accessories: He wears a red captain's cap over a lime-green bandana, with a jolly roger marking the center. On his upper body he wears an open eggshell-white button-up showing his chest and abdomen, besides which he wears a thick, red captain's coat with bronze accents draped over his shoulders. He wears beige pants, held up by a thick brown belt clasped with a large skull belt buckle. Over his feet, he wears black boots with a matching trim.
Description: He has an endomorphic, barrel-chested physique, giving a very broad and stout appearance for his size; a powerlifter body standing the width of most doorways. Beneath his coat, it can be observed he has a mildly-defined musculature, enough to be evident without being chiseled, skin of a light shade, very-slightly tan. The nose nose is wide, short and squared-off in a Kaku sort of fashion, expression wide-eyed with a grin of audacity usually plastered on his face. His hair tapers off into thinned sideburns down the face, connecting into an "shovel" crescent beard curving along the jawline -- a shape reminiscent of Whitebeard's iconic mustache, only as an actual beard.
The Past
Main Traits: Ambitious, Rambunctious, Steadfast, Curious, Gluttonous, Proud
Likes: Steak, Wrestling, Adventure, Reading, Mysteries, Puzzles, Exercising
Dislikes: Collard Greens, Bitter Foods, Being Idle, Self-Restraint, Secrecy, Deception, Empty Platitudes
Unique laugh: Yarharhar!
Hometown: Sabaody Archipelago
Personality: A bold and upbeat man, Reis is the sort of fellow to always keep his stride. Though he tackles all hurdles in life with gusto, he isn't an overly-excitable sort, taking every step along with way with a cool head and unfettered confidence. However, that isn't to say he doesn't have his boisterous moments, either -- in times of merriment, he's prone to egg on the festivities, whooping it up with grand gestures and booming laughter. When it comes to interacting with others, the man's hardly concerned with your origins or social status, retaining a personal code of judging by the content of one's character and the willfulness they display. He prides the personal freedoms of every individual to pursue their own ambitions and be who they most believe themselves to be, but he also highly values the tenants of loyalties -- in his eyes, doing right by those who have first done right by you is non-negotiable, and you should never do wrong by someone without sufficient cause. You don't have to be friendly with someone, but you shouldn't trespass against them for no good reason.
When it comes to what gets under his skin and causes that big grin to falter, acts of accosting, oppressing or general tyranny tend to be what'll bring the devil out of him. Bandits, pillagers, corrupt officials, the World Nobles -- beyond even the undue suffering people are made to endure at their whims --which is already bad enough in his eyes-- what truly irks him is the sheer cowardice to act the way they do and be proud of it. Whenever he should encounter someone who takes pride in being an underhanded snake or a spineless weasel, he's liable to punch first and ask questions never. Following up with his personal credos as well, though it doesn't quite infuriate him the same way, nothing quite repulses him like a traitor. When it comes to other pirates, he's more flexible --he understands full well that on the seas between pirate crews, anything goes-- but he has no patience for the kinds who make landfall to blow over a town and raid it for all it has.
From years spent fighting in the illegal underground fighting ring among Sabaody's less-reputable circles, Reis had had thoroughly beaten into him a love of a good fight. He's liable in confrontations against opponents not of the Marines or reputed pirate crews to forego using his Devil Fruit to get the most fun out of it, laughing like a madman as he hurls himself against entire groups of opposition-- and even in higher-risk bouts may goad on his opponent to try and get their best out of them. That being said, Reis isn't a fan of battles tried to be won with scores of warm bodies rather than any who actually are worth their salt in a fight, nor can he enjoy being put up against opposition being made to fight. From his point of view, a fight is just as much sport and contest as it is for anything else, and he'll always pay due respects to an opponent who's proven themselves, even if they've got him on the backfoot.
- History:
Born on the Sabaody Archipelago, Reis was raised as a boy by his father, Frederick Erik, his mother being a Marine Vice-Admiral, Frederick Grace nee O’Malley, who was often away on leave. As his father was often busy working the docks and various attraction sites of the Archipelago as a well-known handyman, Reis was often looked after by his father’s coworkers. As a result, he spent much of his boyhood in the presence of the various pirate crews that would pass through the island, either looking for a good time or on their way to the New World. Though his understanding of his parentage caused him to retain some respect for the presence of the Marines, their rigid and standoffish presence towards the public in contrast to the wild, energetic and altogether fun nature of the more benign crews just looking for treasure and adventure left Reis with a far greater appreciation of the pirate life. He’d slip from his caretakers’ notice, going on little journeys around Area Twenty, seeing the ships, the people, the way they managed themselves and the kind of personalities they had…
It was enough that he hardly noticed at some point after his sixth birthday that his mother had stopped coming back. And his father was gone enough on work that he didn’t truly grasp how haggard and exhausted-looking the man had started to become after that…
All that changed when Reis was eight years old. His father had told him he’d be gone possibly the entire day, as “very important people” were coming and that his boss was ill, so it fell to him to make sure they had a good day at Sabaody Park. Reis noticed his father had seemed very odd, with bags under his eyes and a nervous demeanor, but Erik insisted he was fine, that he’d be back by the time Reis woke up.
When Reis woke up the next day, however, his father had not come back.
Instead, his father would never come back.
A ride at Sabaody Park had been inoperable and, unable to fix it, one of the visiting World Nobles was unsatisfied – and simply shot him in the heart right then and there, ending his life.
Reis’s mother had been missing for two years, her ship having been found a derelict wreck in the New World back then—long enough to be declared dead. In response, his father had begun working far harder hours and positions to try and secure a financial base for his son, at the very least. However, Sabaody is a place of a very active criminal underground—and those killed by the World Nobles are given no ceremony in death. Erik’s dead body was simply tossed into the ocean; no burial, no recognition. His savings he’d worked tooth and nail for, all quietly pocketed back by his employing parties, Reis never to see a dime of the money his father had slaved away for.
The late Erik’s colleagues would give the young Reis shelter at an abandoned warehouse off-shore. Even though the common understanding was to never bother with families judged by the Celestial Dragons, that was the least they could do. For the next four years, Reis struggled to survive, scavenging food wherever he could, picking up various odds and ends discarded by the upper-crust visitors to the island, all the while the old guard of the docks would occasionally poke in at his derelict home to offer what little they could. However, there were those who freely offered a good meal to the orphaned urchin more frequently than most—and that was the pirates who were of a regular visitation to the island. The reasoning he heard was often the same: “even if we’re criminals, we’re not so low as to let a kid starve”.
In contrast, the Marines had no help to offer. They were far too busy to worry about every little mongrel that crossed their path. All the while, season after season, Reis watched as the very people who killed his father returned, time and again, buying people into slavery, shooting the occasional bystander for no good reason, having entourages running themselves ragged to serve their every selfish little whim…
The pirates on the island were chaotic and unpredictable, fighting, committing crimes, starting trouble, making a nuisance of themselves… Yet, only the pirates were honest. Only the pirates showed a personal code they lived by. And only the pirates were free.
This revelation brought Reis to begin to work harder for his own sake. He understood now well—even if there were individual parties willing to help him, the rules of society favored only the few, and those like him who’d been cast to the wayside by chance would be left for dead. From twelve years of age, he began working at the shipyards, loading and unloading cargo, building up strength. He took up dayjobs working the bars and restaurants, becoming acquainted with the management and their own connections, including the regular pirate crews he’d had chance encounters with as a boy. Talking with them, he learned about the greater world… About the World Government, about the bubble-headed people everyone bowed to, about the seas and islands, about adventure and treasures—he also learned, more importantly, about the great and mighty pirate crews who made their home in the New World, whose name and flag were enough to claim islands as their own, so that no greater power could try to have dominion over them and their people. Finally, he learned about that rumored treasure said to lay somewhere hidden in the world: the treasure of “One Piece”.
At sixteen years, Reis began to make a plan – a plan to leave this life behind. He understood better than most the kind of cruelty and dismissal the World Government was guilty of. Regular people ought to be able to live their lives on their own merits, to work, to achieve, and to die on their own grounds and not by the edict of some overbearing higher power. He worked longer and harder hours, building up strength, picking up what knowledge he could of ships and the sea. In his adolescence, through an owner of one of the bars he’d worked at, Reis signed onto an underground fighting ring on the Archipelago, where parties from all sorts, even the Marines, placed bets on winning odds. Of course, he had no interest in the gambling angle, only to put his remarkably grown strength to use in order to learn how to fight. Over the course of several years, Reis took constant losses, sticking in matches as long as he could to learn his opponents’ moves, to study their styles, see what worked best for him, until eventually he realized that his physique greatly favored both boxing and grappling techniques. Training up his skills, he leaned into his talents, and gradually, his losses turned into a snowballing winning streak, until he was considered a champion contender in the pit.
However… Reis still had no clear heading.
The age of pirates in which they lived had begun to stagnate, there were fewer and fewer dream chasers in the world. He knew what he wanted to do; he wanted to make his name known throughout the world, he wanted to bring the hammer down on tyrants across the seas, he wanted to live large, live proud and leave places better than he found them. Yet, he was stuck on “how”. The New World was vast, there were many strong crews out there who hadn’t accomplished what he was aiming for. He needed something concrete, a true goal, a fixed point to this journey.
Then, when he was twenty-two years old, the day came. A big-shot pirate by the name of Grey Starks, one of the so-called Emperors of the Sea –indeed, perhaps the man closest to Reis’ ideal— stood against the Marines at their global headquarters for the sake of a former crewmate. Though she was executed, and though he appeared to fall, it was then that he spoke the words that rang out across the world: that the One Piece was real, and it lay at the very ends of the New World, at the island of Laugh Tale.
People witnessing at the Archipelago had all different reactions. Some cheered as Starks fell into the water, some wept, some raise a drank in toast—but nobody reacted quite in the way that Reis did.
A large smile began to creep over his face…and, slowly but surely, a building sound began to fill the air: laughter. A loud, booming laughter from the young man standing alone, as an unequaled mirth filled him, laughing at the top of his lungs amidst the crowd. Some stared, wondering what sort of madman he had to be, but Reis didn’t care. It was so long ago he’d heard about it, and even the pirates who spoke of it described it like a distant fairy tale, but it was so obvious. Of course.
The One Piece.
All he had to do was find the One Piece, and he’d be able to turn the whole world upside-down.
It was only by chance, or perhaps some twist of fate that, that day, as he made his way home with big aspirations beginning to fill his head, he noticed, off the shore of his run-down little hovel: a small sailing vessel was crashed off the rocks. Curious, he scaled his way down, to see what bounty it might hold. There was only a single object of worth onboard; a wooden chest cracked open in the crash, the owner nowhere to be found. Inside however…was a single, strange fruit of bubblegum hue, the size of a small melon with a strange pattern adorning it…
Hell, it looked like good eating, and he could use something exotic to celebrate his new heading in life! Curious about the taste, Reis tucked in to take a first bite—
.
.
.
The year is 1828. Ever since the day of the Conqueror’s War, Frederick D. Reis seemed to drop off the face of the earth for the past four years. He abruptly vanished from the Sabaody underground, stopped coming to work at the docks, and the bar owners attest they don’t know where he’s gone. In the same frame of time, an odd rumor has begun to rise, of some strange monster, deep in the archipelago’s forests—a large shadow coming and going just as fast, trees being blown apart, the mangroves of the very tremendous mangroves of Area Twenty being shaken by tremendous impacts, all of which are tied together by the same telltale sign, intense bursts of hot air buffeting the surrounding area before it all simply disappears…
At the docks, a Marine vessel loads up in preparation to make back for Paradise, and the four Blues on the kinder side of the Grand Line.
Slipping past the notice of any of the many men and woman pacing the dock, a single crate prepared to be loaded up shudders in a peculiar way…
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species/Tribe : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3977
Re: Frederick D. Reis
Mon Sep 14, 2020 3:34 am
A very well written bio overall. There's only one thing I noticed that conflicts with the site's unwritten lore. Sabaody is a junction for Paradise's most notorious newcomers. It's a waypoint for Pirates with a bone to pick with the world and those who have lots to prove. If there were underground fights on Sabaody, I would think it would be filled with such Pirates. For Reiss to become a champion in such an arena at a young age is a bold statement of strength that isn't quite backed up by his mechanical progress. In short, how could a level 10 character become a champion in an arena where level 40 Pirates would be a norm?
That being said, this can be easily explained away by assuming that the underground fighting ring was in some unknown backwater hovel only known to local small-time criminals. A frog in the well kind of situation. But, this is why I recommend new players to start in the Blues - because they're simply not ready for the grand stage yet.
I'm any case, the bio is approved. I'm assuming you have some future plans with Frederick Grace. She'd be an Impie I'd have to make officially, so, we'll talk about her later once you've graduated out of the Blues.
That being said, this can be easily explained away by assuming that the underground fighting ring was in some unknown backwater hovel only known to local small-time criminals. A frog in the well kind of situation. But, this is why I recommend new players to start in the Blues - because they're simply not ready for the grand stage yet.
I'm any case, the bio is approved. I'm assuming you have some future plans with Frederick Grace. She'd be an Impie I'd have to make officially, so, we'll talk about her later once you've graduated out of the Blues.
Redbeard wrote:Frederick D. Reis
Basic Character Information
Starting Bonus: Child of Destiny | [Starting Bonus Roll]
First Name: Reis
Middle Name/Initial: D.
Last Name: Frederick
Epithet: "Redbeard"
Age: 26
Gender: Male
Race: Human
Faction: Pirate
Profession: Pirate (Captain)
-- In preparation for the challenges that would lie ahead in becoming a pirate who would build his own crew, Reis learned himself in the basics of managing a ship, navigating the seas, and charting a map. Enough for a personal vessel, but not enough to be called a proper helmsman or navigator.
Physical Appearance
Height: 6'6'' / 200cm
Weight: 280lbs
Hair Style: A casual crew cut (often not seen beneath bandanna)
Hair Color: Auburn
Eye Color: Black
Scars: A large crescent scar over over his left pectoral at a sloped angle, another nicking his jaw on the right-hand side
Clothing and Accessories: He wears a red captain's cap over a lime-green bandana, with his jolly roger marking the center. On his upper body he wears an open royal blue button-up showing his chest and abdomen, besides which he wears a thick, red captain's coat with bronze accents draped over his shoulders. He wears beige pants, held up by a solid black belt clasped with a large skull belt buckle. Over his feet, he wears solid brown boots.
Description: He has an endomorphic, barrel-chested physique, giving a very broad and stout appearance for his size; a powerlifter body standing the width of most doorways. Beneath his coat, it can be observed he has a mildly-defined musculature, enough to be evident without being chiseled, skin of a light shade, very-slightly tan. The nose nose is wide, short and squared-off in a Kaku sort of fashion, expression wide-eyed with a grin of audacity usually plastered on his face. His hair tapers off into thinned sideburns down the face, connecting into an "shovel" crescent beard curving along the jawline -- a shape reminiscent of Whitebeard's iconic mustache, only as an actual beard.
The Past
Main Traits: Ambitious, Rambunctious, Steadfast, Curious, Gluttonous, Proud
Likes: Steak, Wrestling, Adventure, Reading, Mysteries, Puzzles, Exercising
Dislikes: Collard Greens, Bitter Foods, Being Idle, Self-Restraint, Secrecy, Deception, Empty Platitudes
Unique laugh: Yarharhar!
Hometown: Sabaody Archipelago
Personality: A bold and upbeat man, Reis is the sort of fellow to always keep his stride. Though he tackles all hurdles in life with gusto, he isn't an overly-excitable sort, taking every step along with way with a cool head and unfettered confidence. However, that isn't to say he doesn't have his boisterous moments, either -- in times of merriment, he's prone to egg on the festivities, whooping it up with grand gestures and booming laughter. When it comes to interacting with others, the man's hardly concerned with your origins or social status, retaining a personal code of judging by the content of one's character and the willfulness they display. He prides the personal freedoms of every individual to pursue their own ambitions and be who they most believe themselves to be, but he also highly values the tenants of loyalties -- in his eyes, doing right by those who have first done right by you is non-negotiable, and you should never do wrong by someone without sufficient cause. You don't have to be friendly with someone, but you shouldn't trespass against them for no good reason.
When it comes to what gets under his skin and causes that big grin to falter, acts of accosting, oppressing or general tyranny tend to be what'll bring the devil out of him. Bandits, pillagers, corrupt officials, the World Nobles -- beyond even the undue suffering people are made to endure at their whims --which is already bad enough in his eyes-- what truly irks him is the sheer cowardice to act the way they do and be proud of it. Whenever he should encounter someone who takes pride in being an underhanded snake or a spineless weasel, he's liable to punch first and ask questions never. Following up with his personal credos as well, though it doesn't quite infuriate him the same way, nothing quite repulses him like a traitor. When it comes to other pirates, he's more flexible --he understands full well that on the seas between pirate crews, anything goes-- but he has no patience for the kinds who make landfall to blow over a town and raid it for all it has.
From years spent fighting in the illegal underground fighting ring among Sabaody's less-reputable circles, Reis had had thoroughly beaten into him a love of a good fight. He's liable in confrontations against opponents not of the Marines or reputed pirate crews to forego using his Devil Fruit to get the most fun out of it, laughing like a madman as he hurls himself against entire groups of opposition-- and even in higher-risk bouts may goad on his opponent to try and get their best out of them. That being said, Reis isn't a fan of battles tried to be won with scores of warm bodies rather than any who actually are worth their salt in a fight, nor can he enjoy being put up against opposition being made to fight. From his point of view, a fight is just as much sport and contest as it is for anything else, and he'll always pay due respects to an opponent who's proven themselves, even if they've got him on the backfoot.
- History:
Born on the Sabaody Archipelago, Reis was raised as a boy by his father, Frederick Erik, his mother being a Marine Vice-Admiral, Frederick Grace nee O’Malley, who was often away on leave. As his father was often busy working the docks and various attraction sites of the Archipelago as a well-known handyman, Reis was often looked after by his father’s coworkers. As a result, he spent much of his boyhood in the presence of the various pirate crews that would pass through the island, either looking for a good time or on their way to the New World. Though his understanding of his parentage caused him to retain some respect for the presence of the Marines, their rigid and standoffish presence towards the public in contrast to the wild, energetic and altogether fun nature of the more benign crews just looking for treasure and adventure left Reis with a far greater appreciation of the pirate life. He’d slip from his caretakers’ notice, going on little journeys around Area Twenty, seeing the ships, the people, the way they managed themselves and the kind of personalities they had…
It was enough that he hardly noticed at some point after his sixth birthday that his mother had stopped coming back. And his father was gone enough on work that he didn’t truly grasp how haggard and exhausted-looking the man had started to become after that…
All that changed when Reis was eight years old. His father had told him he’d be gone possibly the entire day, as “very important people” were coming and that his boss was ill, so it fell to him to make sure they had a good day at Sabaody Park. Reis noticed his father had seemed very odd, with bags under his eyes and a nervous demeanor, but Erik insisted he was fine, that he’d be back by the time Reis woke up.
When Reis woke up the next day, however, his father had not come back.
Instead, his father would never come back.
A ride at Sabaody Park had been inoperable and, unable to fix it, one of the visiting World Nobles was unsatisfied – and simply shot him in the heart right then and there, ending his life.
Reis’s mother had been missing for two years, her ship having been found a derelict wreck in the New World back then—long enough to be declared dead. In response, his father had begun working far harder hours and positions to try and secure a financial base for his son, at the very least. However, Sabaody is a place of a very active criminal underground—and those killed by the World Nobles are given no ceremony in death. Erik’s dead body was simply tossed into the ocean; no burial, no recognition. His savings he’d worked tooth and nail for, all quietly pocketed back by his employing parties, Reis never to see a dime of the money his father had slaved away for.
The late Erik’s colleagues would give the young Reis shelter at an abandoned warehouse off-shore. Even though the common understanding was to never bother with families judged by the Celestial Dragons, that was the least they could do. For the next four years, Reis struggled to survive, scavenging food wherever he could, picking up various odds and ends discarded by the upper-crust visitors to the island, all the while the old guard of the docks would occasionally poke in at his derelict home to offer what little they could. However, there were those who freely offered a good meal to the orphaned urchin more frequently than most—and that was the pirates who were of a regular visitation to the island. The reasoning he heard was often the same: “even if we’re criminals, we’re not so low as to let a kid starve”.
In contrast, the Marines had no help to offer. They were far too busy to worry about every little mongrel that crossed their path. All the while, season after season, Reis watched as the very people who killed his father returned, time and again, buying people into slavery, shooting the occasional bystander for no good reason, having entourages running themselves ragged to serve their every selfish little whim…
The pirates on the island were chaotic and unpredictable, fighting, committing crimes, starting trouble, making a nuisance of themselves… Yet, only the pirates were honest. Only the pirates showed a personal code they lived by. And only the pirates were free.
This revelation brought Reis to begin to work harder for his own sake. He understood now well—even if there were individual parties willing to help him, the rules of society favored only the few, and those like him who’d been cast to the wayside by chance would be left for dead. From twelve years of age, he began working at the shipyards, loading and unloading cargo, building up strength. He took up dayjobs working the bars and restaurants, becoming acquainted with the management and their own connections, including the regular pirate crews he’d had chance encounters with as a boy. Talking with them, he learned about the greater world… About the World Government, about the bubble-headed people everyone bowed to, about the seas and islands, about adventure and treasures—he also learned, more importantly, about the great and mighty pirate crews who made their home in the New World, whose name and flag were enough to claim islands as their own, so that no greater power could try to have dominion over them and their people. Finally, he learned about that rumored treasure said to lay somewhere hidden in the world: the treasure of “One Piece”.
At sixteen years, Reis began to make a plan – a plan to leave this life behind. He understood better than most the kind of cruelty and dismissal the World Government was guilty of. Regular people ought to be able to live their lives on their own merits, to work, to achieve, and to die on their own grounds and not by the edict of some overbearing higher power. He worked longer and harder hours, building up strength, picking up what knowledge he could of ships and the sea. At Age sixteen, through an owner of one of the bars he’d worked at, Reis signed onto an underground fighting ring on the Archipelago, where parties from all sorts, even the Marines, placed bets on winning odds. Of course, he had no interest in the gambling angle, only to put his remarkably grown strength to use in order to learn how to fight. Over the course of several years, Reis took constant losses, sticking in matches as long as he could to learn his opponents’ moves, to study their styles, see what worked best for him, until eventually he realized that his physique greatly favored both boxing and grappling techniques. Training up his skills, he leaned into his talents, and gradually, his losses turned into a snowballing winning streak, until he was considered a champion contender in the pit.
However… Reis still had no clear heading.
The age of pirates in which they lived had begun to stagnate, there were fewer and fewer dream chasers in the world. He knew what he wanted to do; he wanted to make his name known throughout the world, he wanted to bring the hammer down on tyrants across the seas, he wanted to live large, live proud and leave places better than he found them. Yet, he was stuck on “how”. The New World was vast, there were many strong crews out there who hadn’t accomplished what he was aiming for. He needed something concrete, a true goal, a fixed point to this journey.
Then, when he was twenty-two years old, the day came. A big-shot pirate by the name of Grey Starks, one of the so-called Emperors of the Sea –indeed, perhaps the man closest to Reis’ ideal— stood against the Marines at their global headquarters for the sake of a former crewmate. Though she was executed, and though he appeared to fall, it was then that he spoke the words that rang out across the world: that the One Piece was real, and it lay at the very ends of the New World, at the island of Laugh Tale.
People witnessing at the Archipelago had all different reactions. Some cheered as Starks fell into the water, some wept, some raise a drank in toast—but nobody reacted quite in the way that Reis did.
A large smile began to creep over his face…and, slowly but surely, a building sound began to fill the air: laughter. A loud, booming laughter from the young man standing alone, as an unequaled mirth filled him, laughing at the top of his lungs amidst the crowd. Some stared, wondering what sort of madman he had to be, but Reis didn’t care. It was so long ago he’d heard about it, and even the pirates who spoke of it described it like a distant fairy tale, but it was so obvious. Of course.
The One Piece.
All he had to do was find the One Piece, and he’d be able to turn the whole world upside-down.
It was only by chance, or perhaps some twist of fate that, that day, as he made his way home with big aspirations beginning to fill his head, he noticed, off the shore of his run-down little hovel: a small sailing vessel was crashed off the rocks. Curious, he scaled his way down, to see what bounty it might hold. There was only a single object of worth onboard; a wooden chest cracked open in the crash, the owner nowhere to be found. Inside however…was a single, strange fruit of bubblegum hue, the size of a small melon with a strange pattern adorning it…
Hell, it looked like good eating, and he could use something exotic to celebrate his new heading in life! Curious about the taste, Reis tucked in to take a first bite—
.
.
.
The year is 1828. Ever since the day of the Conqueror’s War, Frederick D. Reis seemed to drop off the face of the earth for the past four years. He abruptly vanished from the Sabaody underground, stopped coming to work at the docks, and the bar owners attest they don’t know where he’s gone. In the same frame of time, an odd rumor has begun to rise, of some strange monster, deep in the archipelago’s forests—a large shadow coming and going just as fast, trees being blown apart, the mangroves of the very tremendous mangroves of Area Twenty being shaken by tremendous impacts, all of which are tied together by the same telltale sign, intense bursts of hot air buffeting the surrounding area before it all simply disappears…
At the docks, a Marine vessel loads up in preparation to make back for Paradise, and the four Blues on the kinder side of the Grand Line.
Slipping past the notice of any of the many men and woman pacing the dock, a single crate prepared to be loaded up shudders in a peculiar way…
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species/Tribe : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3977
Re: Frederick D. Reis
Sat Sep 26, 2020 11:44 pm
Bio unlocked for edits to appearance.
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species/Tribe : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3977
Re: Frederick D. Reis
Sun Sep 27, 2020 12:01 am
Bio updates approved.
Redbeard wrote:Frederick D. Reis
Basic Character Information
Starting Bonus: Child of Destiny | [Starting Bonus Roll]
First Name: Reis
Middle Name/Initial: D.
Last Name: Frederick
Epithet: "Redbeard"
Age: 26
Gender: Male
Race: Human
Faction: Pirate
Profession: Pirate (Captain)
-- In preparation for the challenges that would lie ahead in becoming a pirate who would build his own crew, Reis learned himself in the basics of managing a ship, navigating the seas, and charting a map. Enough for a personal vessel, but not enough to be called a proper helmsman or navigator.
Physical Appearance
Height: 6'6'' / 200cm
Weight: 280lbs
Hair Style: A casual crew cut (often not seen beneath bandanna)
Hair Color: Auburn
Eye Color: Black
Scars: A large crescent scar over over his left pectoral at a sloped angle, another nicking his jaw on the right-hand side
Clothing and Accessories: He wears a red captain's cap over a lime-green bandana, with a jolly roger marking the center. On his upper body he wears an open eggshell-white button-up showing his chest and abdomen, besides which he wears a thick, red captain's coat with bronze accents draped over his shoulders. He wears beige pants, held up by a thick brown belt clasped with a large skull belt buckle. Over his feet, he wears black boots with a matching trim.
Description: He has an endomorphic, barrel-chested physique, giving a very broad and stout appearance for his size; a powerlifter body standing the width of most doorways. Beneath his coat, it can be observed he has a mildly-defined musculature, enough to be evident without being chiseled, skin of a light shade, very-slightly tan. The nose nose is wide, short and squared-off in a Kaku sort of fashion, expression wide-eyed with a grin of audacity usually plastered on his face. His hair tapers off into thinned sideburns down the face, connecting into an "shovel" crescent beard curving along the jawline -- a shape reminiscent of Whitebeard's iconic mustache, only as an actual beard.
The Past
Main Traits: Ambitious, Rambunctious, Steadfast, Curious, Gluttonous, Proud
Likes: Steak, Wrestling, Adventure, Reading, Mysteries, Puzzles, Exercising
Dislikes: Collard Greens, Bitter Foods, Being Idle, Self-Restraint, Secrecy, Deception, Empty Platitudes
Unique laugh: Yarharhar!
Hometown: Sabaody Archipelago
Personality: A bold and upbeat man, Reis is the sort of fellow to always keep his stride. Though he tackles all hurdles in life with gusto, he isn't an overly-excitable sort, taking every step along with way with a cool head and unfettered confidence. However, that isn't to say he doesn't have his boisterous moments, either -- in times of merriment, he's prone to egg on the festivities, whooping it up with grand gestures and booming laughter. When it comes to interacting with others, the man's hardly concerned with your origins or social status, retaining a personal code of judging by the content of one's character and the willfulness they display. He prides the personal freedoms of every individual to pursue their own ambitions and be who they most believe themselves to be, but he also highly values the tenants of loyalties -- in his eyes, doing right by those who have first done right by you is non-negotiable, and you should never do wrong by someone without sufficient cause. You don't have to be friendly with someone, but you shouldn't trespass against them for no good reason.
When it comes to what gets under his skin and causes that big grin to falter, acts of accosting, oppressing or general tyranny tend to be what'll bring the devil out of him. Bandits, pillagers, corrupt officials, the World Nobles -- beyond even the undue suffering people are made to endure at their whims --which is already bad enough in his eyes-- what truly irks him is the sheer cowardice to act the way they do and be proud of it. Whenever he should encounter someone who takes pride in being an underhanded snake or a spineless weasel, he's liable to punch first and ask questions never. Following up with his personal credos as well, though it doesn't quite infuriate him the same way, nothing quite repulses him like a traitor. When it comes to other pirates, he's more flexible --he understands full well that on the seas between pirate crews, anything goes-- but he has no patience for the kinds who make landfall to blow over a town and raid it for all it has.
From years spent fighting in the illegal underground fighting ring among Sabaody's less-reputable circles, Reis had had thoroughly beaten into him a love of a good fight. He's liable in confrontations against opponents not of the Marines or reputed pirate crews to forego using his Devil Fruit to get the most fun out of it, laughing like a madman as he hurls himself against entire groups of opposition-- and even in higher-risk bouts may goad on his opponent to try and get their best out of them. That being said, Reis isn't a fan of battles tried to be won with scores of warm bodies rather than any who actually are worth their salt in a fight, nor can he enjoy being put up against opposition being made to fight. From his point of view, a fight is just as much sport and contest as it is for anything else, and he'll always pay due respects to an opponent who's proven themselves, even if they've got him on the backfoot.
- History:
Born on the Sabaody Archipelago, Reis was raised as a boy by his father, Frederick Erik, his mother being a Marine Vice-Admiral, Frederick Grace nee O’Malley, who was often away on leave. As his father was often busy working the docks and various attraction sites of the Archipelago as a well-known handyman, Reis was often looked after by his father’s coworkers. As a result, he spent much of his boyhood in the presence of the various pirate crews that would pass through the island, either looking for a good time or on their way to the New World. Though his understanding of his parentage caused him to retain some respect for the presence of the Marines, their rigid and standoffish presence towards the public in contrast to the wild, energetic and altogether fun nature of the more benign crews just looking for treasure and adventure left Reis with a far greater appreciation of the pirate life. He’d slip from his caretakers’ notice, going on little journeys around Area Twenty, seeing the ships, the people, the way they managed themselves and the kind of personalities they had…
It was enough that he hardly noticed at some point after his sixth birthday that his mother had stopped coming back. And his father was gone enough on work that he didn’t truly grasp how haggard and exhausted-looking the man had started to become after that…
All that changed when Reis was eight years old. His father had told him he’d be gone possibly the entire day, as “very important people” were coming and that his boss was ill, so it fell to him to make sure they had a good day at Sabaody Park. Reis noticed his father had seemed very odd, with bags under his eyes and a nervous demeanor, but Erik insisted he was fine, that he’d be back by the time Reis woke up.
When Reis woke up the next day, however, his father had not come back.
Instead, his father would never come back.
A ride at Sabaody Park had been inoperable and, unable to fix it, one of the visiting World Nobles was unsatisfied – and simply shot him in the heart right then and there, ending his life.
Reis’s mother had been missing for two years, her ship having been found a derelict wreck in the New World back then—long enough to be declared dead. In response, his father had begun working far harder hours and positions to try and secure a financial base for his son, at the very least. However, Sabaody is a place of a very active criminal underground—and those killed by the World Nobles are given no ceremony in death. Erik’s dead body was simply tossed into the ocean; no burial, no recognition. His savings he’d worked tooth and nail for, all quietly pocketed back by his employing parties, Reis never to see a dime of the money his father had slaved away for.
The late Erik’s colleagues would give the young Reis shelter at an abandoned warehouse off-shore. Even though the common understanding was to never bother with families judged by the Celestial Dragons, that was the least they could do. For the next four years, Reis struggled to survive, scavenging food wherever he could, picking up various odds and ends discarded by the upper-crust visitors to the island, all the while the old guard of the docks would occasionally poke in at his derelict home to offer what little they could. However, there were those who freely offered a good meal to the orphaned urchin more frequently than most—and that was the pirates who were of a regular visitation to the island. The reasoning he heard was often the same: “even if we’re criminals, we’re not so low as to let a kid starve”.
In contrast, the Marines had no help to offer. They were far too busy to worry about every little mongrel that crossed their path. All the while, season after season, Reis watched as the very people who killed his father returned, time and again, buying people into slavery, shooting the occasional bystander for no good reason, having entourages running themselves ragged to serve their every selfish little whim…
The pirates on the island were chaotic and unpredictable, fighting, committing crimes, starting trouble, making a nuisance of themselves… Yet, only the pirates were honest. Only the pirates showed a personal code they lived by. And only the pirates were free.
This revelation brought Reis to begin to work harder for his own sake. He understood now well—even if there were individual parties willing to help him, the rules of society favored only the few, and those like him who’d been cast to the wayside by chance would be left for dead. From twelve years of age, he began working at the shipyards, loading and unloading cargo, building up strength. He took up dayjobs working the bars and restaurants, becoming acquainted with the management and their own connections, including the regular pirate crews he’d had chance encounters with as a boy. Talking with them, he learned about the greater world… About the World Government, about the bubble-headed people everyone bowed to, about the seas and islands, about adventure and treasures—he also learned, more importantly, about the great and mighty pirate crews who made their home in the New World, whose name and flag were enough to claim islands as their own, so that no greater power could try to have dominion over them and their people. Finally, he learned about that rumored treasure said to lay somewhere hidden in the world: the treasure of “One Piece”.
At sixteen years, Reis began to make a plan – a plan to leave this life behind. He understood better than most the kind of cruelty and dismissal the World Government was guilty of. Regular people ought to be able to live their lives on their own merits, to work, to achieve, and to die on their own grounds and not by the edict of some overbearing higher power. He worked longer and harder hours, building up strength, picking up what knowledge he could of ships and the sea. In his adolescence, through an owner of one of the bars he’d worked at, Reis signed onto an underground fighting ring on the Archipelago, where parties from all sorts, even the Marines, placed bets on winning odds. Of course, he had no interest in the gambling angle, only to put his remarkably grown strength to use in order to learn how to fight. Over the course of several years, Reis took constant losses, sticking in matches as long as he could to learn his opponents’ moves, to study their styles, see what worked best for him, until eventually he realized that his physique greatly favored both boxing and grappling techniques. Training up his skills, he leaned into his talents, and gradually, his losses turned into a snowballing winning streak, until he was considered a champion contender in the pit.
However… Reis still had no clear heading.
The age of pirates in which they lived had begun to stagnate, there were fewer and fewer dream chasers in the world. He knew what he wanted to do; he wanted to make his name known throughout the world, he wanted to bring the hammer down on tyrants across the seas, he wanted to live large, live proud and leave places better than he found them. Yet, he was stuck on “how”. The New World was vast, there were many strong crews out there who hadn’t accomplished what he was aiming for. He needed something concrete, a true goal, a fixed point to this journey.
Then, when he was twenty-two years old, the day came. A big-shot pirate by the name of Grey Starks, one of the so-called Emperors of the Sea –indeed, perhaps the man closest to Reis’ ideal— stood against the Marines at their global headquarters for the sake of a former crewmate. Though she was executed, and though he appeared to fall, it was then that he spoke the words that rang out across the world: that the One Piece was real, and it lay at the very ends of the New World, at the island of Laugh Tale.
People witnessing at the Archipelago had all different reactions. Some cheered as Starks fell into the water, some wept, some raise a drank in toast—but nobody reacted quite in the way that Reis did.
A large smile began to creep over his face…and, slowly but surely, a building sound began to fill the air: laughter. A loud, booming laughter from the young man standing alone, as an unequaled mirth filled him, laughing at the top of his lungs amidst the crowd. Some stared, wondering what sort of madman he had to be, but Reis didn’t care. It was so long ago he’d heard about it, and even the pirates who spoke of it described it like a distant fairy tale, but it was so obvious. Of course.
The One Piece.
All he had to do was find the One Piece, and he’d be able to turn the whole world upside-down.
It was only by chance, or perhaps some twist of fate that, that day, as he made his way home with big aspirations beginning to fill his head, he noticed, off the shore of his run-down little hovel: a small sailing vessel was crashed off the rocks. Curious, he scaled his way down, to see what bounty it might hold. There was only a single object of worth onboard; a wooden chest cracked open in the crash, the owner nowhere to be found. Inside however…was a single, strange fruit of bubblegum hue, the size of a small melon with a strange pattern adorning it…
Hell, it looked like good eating, and he could use something exotic to celebrate his new heading in life! Curious about the taste, Reis tucked in to take a first bite—
.
.
.
The year is 1828. Ever since the day of the Conqueror’s War, Frederick D. Reis seemed to drop off the face of the earth for the past four years. He abruptly vanished from the Sabaody underground, stopped coming to work at the docks, and the bar owners attest they don’t know where he’s gone. In the same frame of time, an odd rumor has begun to rise, of some strange monster, deep in the archipelago’s forests—a large shadow coming and going just as fast, trees being blown apart, the mangroves of the very tremendous mangroves of Area Twenty being shaken by tremendous impacts, all of which are tied together by the same telltale sign, intense bursts of hot air buffeting the surrounding area before it all simply disappears…
At the docks, a Marine vessel loads up in preparation to make back for Paradise, and the four Blues on the kinder side of the Grand Line.
Slipping past the notice of any of the many men and woman pacing the dock, a single crate prepared to be loaded up shudders in a peculiar way…
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