- GuestGuest
Magnus Dayne
Sun Jan 31, 2021 2:05 pm
~Magnus Dayne~
Basic Character Information
Starting Bonus: Child of Destiny | [Starting Bonus Roll]
First Name: Magnus
Middle Name | Initial: -
Last Name: Dayne
Epithet | Alias: Enryu
Birthdate: Feb. 17th, 1813
Gender: Male
Race: Human
Faction: Pirate (Treasure Hunter)
Profession:
- Jack of All Trades: Magnus learned to read at a young age, but he didn’t fall in love with the skill until he was left on Notice. Growing up in the orphanage, he tried to collect as much knowledge that he could. This lead to him developing a Jack of All Trades. This “profession” section will continue to grow as he tiers up. Magnus collects books that could lead to him developing a new skill, like Navigating, blacksmiths, medical skills, etc. etc.
Physical Appearance
Height: 6'2 ft
Weight: 205 lbs.
Hair Style: Undercut Hair Style with All Sides Shaved
Hair Color: Blonde
Eye Color: Icy Blue
Scars: None
Clothing and Accessories:
- Clothing: Magnus has a variety of clothing options he chooses to wear based on the occasion or situation. Aside from the obvious equipment (mask and cape/cloak), Magnus likes to wear neutral colors, like white, black, gray, etc. etc. Under his equipment, Magnus likes to wear a shorts normally but he will don the occasion pair of jeans for more formal appearances. The shirt or upper body clothing doesn’t change much from a simple t-shirt or tank top. Moving onto the footwear, Magnus mixes it up from flip-flops, boots, or simple running shoes.
- Accessories: The accessories that Magnus wears don’t really vary either. He wears his Family Ring on his right Middle Finger, and he wears different ear rings in his left ear as well. Around his waist, Magnus wears a beli pouch on his right hip. Other than that, Magnus doesn’t really wear much in the sense of accessories.
Description: Magnus is what you would expect a human to look like. He is 6’2 ft tall with a lean build that he got from always leaving on the side streets of Notice. He weights about 205 lbs, which consists of some muscle and a lot to do with his height. He has rather fair skin and he even looks like he would burn easily on the high seas. He has platinum blonde hair with icy blue eyes that would take anyone’s breath away who looked eyes with him. With the top of his hair grown out a bit, Magnus keeps the sides of his head shaved down to give him kind of an edgy style.
The Past
Main Traits:
- Charismatic
- Cunning | Clever
- Loyal | Trusting | Honor
- Independent | Chaotic Neutral
- Cheery | Joyful | Adventurous
Likes:
- Treasure & Beli
- Alochol
- Books
- Spicey Food
- Fighting | Sparring | Brawling
Dislikes:
- The World Government
- Candy
- Lairs | Traitors
- Cold Enviroments | Winter Islands
- Killing Innocents
Unique laugh: Waitotototo
Hometown: Unknown | Raised on Notice
Personality:
- Inside of Combat: Inside of Combat, Magnus is clever and cunning in the way he fights. He uses stealth and his cunning to his advantage in all his fights. Some say he fights like a madman or a crazy person, but he has a methodalical way of performing crazy attacks while still being mindful of the outcome. Hone it comes to showing mercy in his fight, Magnus will continue o fight as long as the opponent enemy can. He doesn’t kill innocents nor does he kill people who can't fight anymore. Often times Magnus uses fighting or sparring to find out the true intention of the person on the other side of the battlefield or weapon. One might say he becomes a demon when he truly gets into the fight, and he will no doubt finish off the enemy if they have done something truly offensive to him or his crew/family.
- Outside of Combat: Outside of combat or battle, Magnus seems to be a different person. He is completely joyful, cheerful, and optimistic about everything. He is completely adventurous and will do anything as long as it seems fun or exciting. He is even willing to lay down his life for his friends or crew. Once someone has proven themselves to be loyal, Magnus will go to the ends of the earth for his crew an family. Magnus fully believes that families are made, like he would say that family is way more than blood. There is one undeniable thing about Magnus though. That thing is his unwavering loyalty to his cause and his chances. Magnus can even go as far as to enjoy a meal or party with a presumed enemy. He is fully willing to give people a chance until they cross him in the negative way.
- History:
- ~Prologue~This story begins on an unknown island in the Blues with a pretty typical family. Magnus was born with a surname, class, and some privileges that others did not. He learned to read at a young age, and he grew to love all the different worlds and information that were held within the bindings of those books. Just like most families Magnus’ decided to take a small vacation to the lovely island of Notice. Unfortunately this vacation would end in tragedy for this family, Magnus loved seeing the amazing resort of Notice. He even got to see a lot of the island that was outside of the Notice Resort. The family was supposed to stay for two weeks in the resort, but Magnus’ father ended up having to leave early to return to work. The last two days on Notice were the critical moments of the trip. After Magnus’ father left, Magnus was scouted by a local woman to be taken and used for her own purposes. Ultimately Magnus was taken in the dead of night by some of the woman’s accociates.~Early Life~The months after Magnus was adducted, he was taken from place to place before he was finally taken back to the woman who organized it all. Madam Barlow was the creator and founder of the Notice Island Orphanage. Unbeknownst to the island, Madam Barlow sold off kids and used them to steal from the tourist that visited the island for Vacation. At six years old, Magnus was thrown into a completely different world from what he knew. Food, sheather, and everything were no longer handed out without giving something in return.
At age ten, Magnus began to truly out shine other kids within the orphanage of Madam Barlow. He had his own suite that he shared with his crew, which consisted of two other kids his age and a older girl that acted as the medium between Madam Barlow and Magnus. Job after job, Magnus kept turning up profits for his new “mother” while other kids began to resent him for it. These sort of jobs happened throughout his life at the orphanage. During his jobs, Magnus contained to collect books, papers, and everything that he deemed to be valuable. Once an orphan turned sixteen, He or she had the option to do a higher classed job for Madam Barlow to get the privilege to move out of the orphanage and become a high member other crime organization. The job was to go into one of the wealthier resort condos within the Notice Resort, and they are supposed to steal a valuable piece of art.
Magnus finally got his chance to meet Madam Barlow after the completed the heist against the Notice Resort. The interaction was pretty civil and it ended with Barlow reminding him that she was the reason he has lived so well in recent years.~The Choice that Decided it All~A couple months after moving out of the orphanage, Magnus begun his life on the streets. He met contacts, made friends, and eventually found some trustworthy people that he could trust. Barlow kept trying to extend her reach towards Magnus’ hauls, and he absolutely hated it. The woman who sold him from his parents was trying to keep all his profits. Magnus needed one job to help him get off Notice, and he had picked his mark. The mark was a off-duty marine that was on vacation at Notice Resort, and this marine was said to have a bit of beli and a pair of twin short swords that were said to be highly valuable.
Long story short, Magnus performed the job, stole the beli and weapons, and bought a one way ticket off of Notice towards his real adventure out on the Blues. Leaving Madam Barlow’s orphanage behind, magnus thought he would be fully freed from her reach, but he didn’t know that she wasn’t going to let him go without a fight.
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species/Tribe : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3985
Re: Magnus Dayne
Sun Jan 31, 2021 6:01 pm
Looks good. Just a few comments:
1. Remove the "completed" tag from the title.
2. Your birthdate makes your character seven years old. May want to fix that.
3. You may not get to edit your bio in the future, so, either remove the unique laugh entirely or come up with one now.
1. Remove the "completed" tag from the title.
2. Your birthdate makes your character seven years old. May want to fix that.
3. You may not get to edit your bio in the future, so, either remove the unique laugh entirely or come up with one now.
Magnus wrote:~Magnus Dayne~
Basic Character Information
Starting Bonus: Child of Destiny | [Starting Bonus Roll]
First Name: Magnus
Middle Name | Initial: -
Last Name: Dayne
Epithet | Alias: Enryu
Birthdate: Feb. 17th, 1822
Gender: Male
Race: Human
Faction: Pirate (Treasure Hunter)
Profession:
- Jack of All Trades: Magnus learned to read at a young age, but he didn’t fall in love with the skill until he was left on Notice. Growing up in the orphanage, he tried to collect as much knowledge that he could. This lead to him developing a Jack of All Trades. This “profession” section will continue to grow as he tiers up. Magnus collects books that could lead to him developing a new skill, like Navigating, blacksmiths, medical skills, etc. etc.
Physical Appearance
Height: 6'2 ft
Weight: 205 lbs.
Hair Style: Undercut Hair Style with All Sides Shaved
Hair Color: Blonde
Eye Color: Icy Blue
Scars: None
Clothing and Accessories:
- Clothing: Magnus has a variety of clothing options he chooses to wear based on the occasion or situation. Aside from the obvious equipment (mask and cape/cloak), Magnus likes to wear neutral colors, like white, black, gray, etc. etc. Under his equipment, Magnus likes to wear a shorts normally but he will don the occasion pair of jeans for more formal appearances. The shirt or upper body clothing doesn’t change much from a simple t-shirt or tank top. Moving onto the footwear, Magnus mixes it up from flip-flops, boots, or simple running shoes.
- Accessories: The accessories that Magnus wears don’t really vary either. He wears his Family Ring on his right Middle Finger, and he wears different ear rings in his left ear as well. Around his waist, Magnus wears a beli pouch on his right hip. Other than that, Magnus doesn’t really wear much in the sense of accessories.
Description: Magnus is what you would expect a human to look like. He is 6’2 ft tall with a lean build that he got from always leaving on the side streets of Notice. He weights about 205 lbs, which consists of some muscle and a lot to do with his height. He has rather fair skin and he even looks like he would burn easily on the high seas. He has platinum blonde hair with icy blue eyes that would take anyone’s breath away who looked eyes with him. With the top of his hair grown out a bit, Magnus keeps the sides of his head shaved down to give him kind of an edgy style.
The Past
Main Traits:
- Charismatic
- Cunning | Clever
- Loyal | Trusting | Honor
- Independent | Chaotic Neutral
- Cheery | Joyful | Adventurous
Likes:
- Treasure & Beli
- Alochol
- Books
- Spicey Food
- Fighting | Sparring | Brawling
Dislikes:
- The World Government
- Candy
- Lairs | Traitors
- Cold Enviroments | Winter Islands
- Killing Innocents
Unique laugh: TBD (To Be Decided)
Hometown: Unknown | Raised on Notice
Personality:
- Inside of Combat: Inside of Combat, Magnus is clever and cunning in the way he fights. He uses stealth and his cunning to his advantage in all his fights. Some say he fights like a madman or a crazy person, but he has a methodalical way of performing crazy attacks while still being mindful of the outcome. Hone it comes to showing mercy in his fight, Magnus will continue o fight as long as the opponent enemy can. He doesn’t kill innocents nor does he kill people who can't fight anymore. Often times Magnus uses fighting or sparring to find out the true intention of the person on the other side of the battlefield or weapon. One might say he becomes a demon when he truly gets into the fight, and he will no doubt finish off the enemy if they have done something truly offensive to him or his crew/family.
- Outside of Combat: Outside of combat or battle, Magnus seems to be a different person. He is completely joyful, cheerful, and optimistic about everything. He is completely adventurous and will do anything as long as it seems fun or exciting. He is even willing to lay down his life for his friends or crew. Once someone has proven themselves to be loyal, Magnus will go to the ends of the earth for his crew an family. Magnus fully believes that families are made, like he would say that family is way more than blood. There is one undeniable thing about Magnus though. That thing is his unwavering loyalty to his cause and his chances. Magnus can even go as far as to enjoy a meal or party with a presumed enemy. He is fully willing to give people a chance until they cross him in the negative way.
- History:
~Prologue~This story begins on an unknown island in the Blues with a pretty typical family. Magnus was born with a surname, class, and some privileges that others did not. He learned to read at a young age, and he grew to love all the different worlds and information that were held within the bindings of those books. Just like most families Magnus’ decided to take a small vacation to the lovely island of Notice. Unfortunately this vacation would end in tragedy for this family, Magnus loved seeing the amazing resort of Notice. He even got to see a lot of the island that was outside of the Notice Resort. The family was supposed to stay for two weeks in the resort, but Magnus’ father ended up having to leave early to return to work. The last two days on Notice were the critical moments of the trip. After Magnus’ father left, Magnus was scouted by a local woman to be taken and used for her own purposes. Ultimately Magnus was taken in the dead of night by some of the woman’s accociates.~Early Life~The months after Magnus was adducted, he was taken from place to place before he was finally taken back to the woman who organized it all. Madam Barlow was the creator and founder of the Notice Island Orphanage. Unbeknownst to the island, Madam Barlow sold off kids and used them to steal from the tourist that visited the island for Vacation. At six years old, Magnus was thrown into a completely different world from what he knew. Food, sheather, and everything were no longer handed out without giving something in return.
At age ten, Magnus began to truly out shine other kids within the orphanage of Madam Barlow. He had his own suite that he shared with his crew, which consisted of two other kids his age and a older girl that acted as the medium between Madam Barlow and Magnus. Job after job, Magnus kept turning up profits for his new “mother” while other kids began to resent him for it. These sort of jobs happened throughout his life at the orphanage. During his jobs, Magnus contained to collect books, papers, and everything that he deemed to be valuable. Once an orphan turned sixteen, He or she had the option to do a higher classed job for Madam Barlow to get the privilege to move out of the orphanage and become a high member other crime organization. The job was to go into one of the wealthier resort condos within the Notice Resort, and they are supposed to steal a valuable piece of art.
Magnus finally got his chance to meet Madam Barlow after the completed the heist against the Notice Resort. The interaction was pretty civil and it ended with Barlow reminding him that she was the reason he has lived so well in recent years.~The Choice that Decided it All~A couple months after moving out of the orphanage, Magnus begun his life on the streets. He met contacts, made friends, and eventually found some trustworthy people that he could trust. Barlow kept trying to extend her reach towards Magnus’ hauls, and he absolutely hated it. The woman who sold him from his parents was trying to keep all his profits. Magnus needed one job to help him get off Notice, and he had picked his mark. The mark was a off-duty marine that was on vacation at Notice Resort, and this marine was said to have a bit of beli and a pair of twin short swords that were said to be highly valuable.
Long story short, Magnus performed the job, stole the beli and weapons, and bought a one way ticket off of Notice towards his real adventure out on the Blues. Leaving Madam Barlow’s orphanage behind, magnus thought he would be fully freed from her reach, but he didn’t know that she wasn’t going to let him go without a fight.
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species/Tribe : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3985
Re: Magnus Dayne
Sun Jan 31, 2021 7:07 pm
Approved.
Magnus wrote:~Magnus Dayne~
Basic Character Information
Starting Bonus: Child of Destiny | [Starting Bonus Roll]
First Name: Magnus
Middle Name | Initial: -
Last Name: Dayne
Epithet | Alias: Enryu
Birthdate: Feb. 17th, 1813
Gender: Male
Race: Human
Faction: Pirate (Treasure Hunter)
Profession:
- Jack of All Trades: Magnus learned to read at a young age, but he didn’t fall in love with the skill until he was left on Notice. Growing up in the orphanage, he tried to collect as much knowledge that he could. This lead to him developing a Jack of All Trades. This “profession” section will continue to grow as he tiers up. Magnus collects books that could lead to him developing a new skill, like Navigating, blacksmiths, medical skills, etc. etc.
Physical Appearance
Height: 6'2 ft
Weight: 205 lbs.
Hair Style: Undercut Hair Style with All Sides Shaved
Hair Color: Blonde
Eye Color: Icy Blue
Scars: None
Clothing and Accessories:
- Clothing: Magnus has a variety of clothing options he chooses to wear based on the occasion or situation. Aside from the obvious equipment (mask and cape/cloak), Magnus likes to wear neutral colors, like white, black, gray, etc. etc. Under his equipment, Magnus likes to wear a shorts normally but he will don the occasion pair of jeans for more formal appearances. The shirt or upper body clothing doesn’t change much from a simple t-shirt or tank top. Moving onto the footwear, Magnus mixes it up from flip-flops, boots, or simple running shoes.
- Accessories: The accessories that Magnus wears don’t really vary either. He wears his Family Ring on his right Middle Finger, and he wears different ear rings in his left ear as well. Around his waist, Magnus wears a beli pouch on his right hip. Other than that, Magnus doesn’t really wear much in the sense of accessories.
Description: Magnus is what you would expect a human to look like. He is 6’2 ft tall with a lean build that he got from always leaving on the side streets of Notice. He weights about 205 lbs, which consists of some muscle and a lot to do with his height. He has rather fair skin and he even looks like he would burn easily on the high seas. He has platinum blonde hair with icy blue eyes that would take anyone’s breath away who looked eyes with him. With the top of his hair grown out a bit, Magnus keeps the sides of his head shaved down to give him kind of an edgy style.
The Past
Main Traits:
- Charismatic
- Cunning | Clever
- Loyal | Trusting | Honor
- Independent | Chaotic Neutral
- Cheery | Joyful | Adventurous
Likes:
- Treasure & Beli
- Alochol
- Books
- Spicey Food
- Fighting | Sparring | Brawling
Dislikes:
- The World Government
- Candy
- Lairs | Traitors
- Cold Enviroments | Winter Islands
- Killing Innocents
Unique laugh: Waitotototo
Hometown: Unknown | Raised on Notice
Personality:
- Inside of Combat: Inside of Combat, Magnus is clever and cunning in the way he fights. He uses stealth and his cunning to his advantage in all his fights. Some say he fights like a madman or a crazy person, but he has a methodalical way of performing crazy attacks while still being mindful of the outcome. Hone it comes to showing mercy in his fight, Magnus will continue o fight as long as the opponent enemy can. He doesn’t kill innocents nor does he kill people who can't fight anymore. Often times Magnus uses fighting or sparring to find out the true intention of the person on the other side of the battlefield or weapon. One might say he becomes a demon when he truly gets into the fight, and he will no doubt finish off the enemy if they have done something truly offensive to him or his crew/family.
- Outside of Combat: Outside of combat or battle, Magnus seems to be a different person. He is completely joyful, cheerful, and optimistic about everything. He is completely adventurous and will do anything as long as it seems fun or exciting. He is even willing to lay down his life for his friends or crew. Once someone has proven themselves to be loyal, Magnus will go to the ends of the earth for his crew an family. Magnus fully believes that families are made, like he would say that family is way more than blood. There is one undeniable thing about Magnus though. That thing is his unwavering loyalty to his cause and his chances. Magnus can even go as far as to enjoy a meal or party with a presumed enemy. He is fully willing to give people a chance until they cross him in the negative way.
- History:
~Prologue~This story begins on an unknown island in the Blues with a pretty typical family. Magnus was born with a surname, class, and some privileges that others did not. He learned to read at a young age, and he grew to love all the different worlds and information that were held within the bindings of those books. Just like most families Magnus’ decided to take a small vacation to the lovely island of Notice. Unfortunately this vacation would end in tragedy for this family, Magnus loved seeing the amazing resort of Notice. He even got to see a lot of the island that was outside of the Notice Resort. The family was supposed to stay for two weeks in the resort, but Magnus’ father ended up having to leave early to return to work. The last two days on Notice were the critical moments of the trip. After Magnus’ father left, Magnus was scouted by a local woman to be taken and used for her own purposes. Ultimately Magnus was taken in the dead of night by some of the woman’s accociates.~Early Life~The months after Magnus was adducted, he was taken from place to place before he was finally taken back to the woman who organized it all. Madam Barlow was the creator and founder of the Notice Island Orphanage. Unbeknownst to the island, Madam Barlow sold off kids and used them to steal from the tourist that visited the island for Vacation. At six years old, Magnus was thrown into a completely different world from what he knew. Food, sheather, and everything were no longer handed out without giving something in return.
At age ten, Magnus began to truly out shine other kids within the orphanage of Madam Barlow. He had his own suite that he shared with his crew, which consisted of two other kids his age and a older girl that acted as the medium between Madam Barlow and Magnus. Job after job, Magnus kept turning up profits for his new “mother” while other kids began to resent him for it. These sort of jobs happened throughout his life at the orphanage. During his jobs, Magnus contained to collect books, papers, and everything that he deemed to be valuable. Once an orphan turned sixteen, He or she had the option to do a higher classed job for Madam Barlow to get the privilege to move out of the orphanage and become a high member other crime organization. The job was to go into one of the wealthier resort condos within the Notice Resort, and they are supposed to steal a valuable piece of art.
Magnus finally got his chance to meet Madam Barlow after the completed the heist against the Notice Resort. The interaction was pretty civil and it ended with Barlow reminding him that she was the reason he has lived so well in recent years.~The Choice that Decided it All~A couple months after moving out of the orphanage, Magnus begun his life on the streets. He met contacts, made friends, and eventually found some trustworthy people that he could trust. Barlow kept trying to extend her reach towards Magnus’ hauls, and he absolutely hated it. The woman who sold him from his parents was trying to keep all his profits. Magnus needed one job to help him get off Notice, and he had picked his mark. The mark was a off-duty marine that was on vacation at Notice Resort, and this marine was said to have a bit of beli and a pair of twin short swords that were said to be highly valuable.
Long story short, Magnus performed the job, stole the beli and weapons, and bought a one way ticket off of Notice towards his real adventure out on the Blues. Leaving Madam Barlow’s orphanage behind, magnus thought he would be fully freed from her reach, but he didn’t know that she wasn’t going to let him go without a fight.
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