- GuestGuest
Capo-BEAR-rah
Tue Feb 09, 2021 12:17 am
Capo-BEAR-rah
Fighting Style: Capo-BEAR-rah
Weapon Utilization: Martial arts/Hand war axes
Description: Capoeira is a form of martial art that combines elements of dance, acrobatics, and music/singing. The art of dance that Cassandra has been perfecting over the all her years of life and the fact that she is known for "mauling" those that talk shit about her while she is preforming or afterwards/before. With those two parts had started to mix together all on their own into a graceful movements that are both stunning to see and pack quite a force of impact when it lands in direct contact with someone/something.
Cass has been learning how to wield two handmade (by herself) war axes from a friend of hers that is named "Takenaka Yūri". Yūri has only be able to teach her the most basic art of using dual hand war axes, which is most due to the fact that she isn't able to pick up on it as fast and easy as the art of dancing. But even with just the basic known is has been able to blend into her dancing for a more unique and exciting preforms that everyone seems to enjoy watching. That is unless your the one at the other end of this dance as instead of just being stuck by blunt force, they are now being cut, slashed, and pierced in such elegant and swaying movement. Its possible for this combo of capoeira and wielding hand war axes to be quite a bit more destructive, accurate, and shine with beauty once Cass gets better with the art of using the axes.
Toggled and Passive Abilities:
Dancer's Peace [Passive]
Even while combat is going on Cass is completely able to have a sound enough mind to follow through with the dance without being distracted. As well as being able to bob an weave in-between/around others on the battlefield/fighting area without collide with anyone or anything. Upon being hit or struck by an attack, she will deal with it internally as best as possible and quickly return to her dance an begin to fight back.
Ginga [Toggle]
Cass sways from side to side non-stop, with her arms swinging outwards on the sides that she stepped to and move her opposite foot back behind the one of the side that she is leaning towards. Making her a much harder target to hit by constantly moving but at the same time she is lowering her guard, so that when a hit does land that it will do slightly more damage then normal to them. By doing this Cass is putting herself into a stance that increases her RX by 20% while decreasing her DEF by 20%.
Techniques
- Light Techniques:
BEAR-ly
Type: FLAT
Cooldown: 2
Duration: Instant
Buffs: n/a
Debuffs: n/a
Flavour: A rash and quick change of direction in a dance that only happens for a moment. During this quick direction change Cass will lung out with a straight forward punch or kick at the target. Than rezoom the dance that has been going on with more twists and turns. Upon contact of the single strike landing it will cause 10 damage to the one it has hit.
Cart-RAH
Type: FLAT
Cooldown: 2
Duration: Instant
Buffs: n/a
Debuffs: n/a
Flavour: During a cartwheel in the dance, as Cass's feet are coming straight down with full force to cause damage. Then upon the impact of the ground or target and bounce back up right and keep on dancing as if nothing ever happened. Upon her feet landing it will cause 10 damage on the one hit or 5 damage to herself if it impacts a very hard surface.
RAWR-ol
Type: FLAT
Cooldown: 2
Duration: Instant
Buffs: n/a
Debuffs: n/a
Flavour: During a roll in the dance, Cass will either spring up with an uppercut or front high kick upwards as she returns to an upright position. Upon the strike landing it would more then likely hit them right into their lower jaw causing 10 damage to them. Afterwards she returns to her dance and goes on there own way without caring about anything.
Electro (Race)
Type: STAT MORPH
Cooldown: 6
Duration: 2
Buffs: 25% to ATK
Debuffs: n/a
Flavour: Cass can generate strong static electrical charges by rubbing against her own fur that can be transferred to hands, feet, mouth, and into a weapon that is being wield by them. The electrical charges will apply a shocking feel to those that come in contact with the one of the parts above. Giving the following technique(s) an extra 25% damage output as long as electrical charge is still going on.
- Medium Techniques:
Drop PAWS
Type: DOT (Damage over Time)
Cooldown: 4
Duration: 5
Buffs: n/a
Debuffs: n/a
Flavour: During a dance Cass will drop down onto her hands and holds herself up, than begins to rapidly kick in the same direction with both legs. Upon being struck by these kicks it will cause a total of 6 damage per round (max 30 damage) they stay close enough to be kicked by her. After a short while of doing this and those she wants to be gone have backed away she will go into a handstand lead back into the dance she was doing.
FLUFF Slash
Type: FLAT
Cooldown: 4
Duration: Instant
Buffs: n/a
Debuffs: n/a
Flavour: During the first cartwheel Cass will do it one handed, as the other hand will be reaching out to grab one of the hand war axes. As grabbing the handle of the axe and aiming to swing it one handed with full force of the following cartwheel. The axe will cause a strong single direction slash at who/whatever is in front of her. Upon it landing on the target it will cause them to take 20 damage as it attempts to cut into their flesh or the ground/surface that it comes in contact with. Afterwards returning the axe back to the loop on her leg strap during the final cartwheel.
- Heavy Techniques:
BEAR-ful Hacks
Type: FLAT
Cooldown: 6
Duration: Instant
Buffs: n/a
Debuffs: n/a
Flavour: During a dance that involves a lot of hands free movement, Cass will lean downwards and grab ahold of both war axes. Now with axes in hand she will preform an elegant dance of beauty and metal. Making it seem that the axes are just a part of the show, but once she gets close enough to her target she will let out two powerful slashes at them. Upon landing these slashes it will cause 50 damage and leave a mark in the shape of an "X" on their body. Afterwards she leans back down and slips the axes back into the loops on her leg straps and returns to the dance she was preforming as nothing ever happened.
Em-BEAR-assing
Type: FLAT
Cooldown: 6
Duration: Instant
Buffs: n/a
Debuffs: n/a
Flavour: During a dance Cass will circle around her target, an strike in one of two ways based on the sex that they look like. If they look like a male to her, she will aim to kick them into the genital region as hard as she can. Now if they look like a female, she will punch them in their breasts as hard as she can. Now upon the strike(s) landing it will cause 50 damage and leave them in a large amount of pain. Afterwards, she would quickly spin a way and return to the floor to finish the rest of her dance as if nothing happened.
Sulong (Race)
Type: STAT MORPH
Cooldown: 12
Duration: 4
Buffs: 75% to ATK
Debuffs: n/a
Flavour: Cass's pupils shrinks to an extremely small size as her eyes turn blood-red. Her fur and hair turn pure-white as her bodies grow to a larger size with much more muscle mass. As her tail grow tremendously in size and take on a wilder appearance to the point of being able to tell that she has one now because normally is a small fluff ball right at the top of her butt. Upon the transformation completing her body is constantly surrounded by sparks of Electro that is auto applied to all unnamed technique and can be apply to a single technique on each post. While in the state she has gain a lot more physical capability and a larger body size, but in return speed wise she has slowed down some thanks to the higher amount of muscle mass weighting her down. Tho the biggest restriction to this technique is the fact that she must stare into the full moon and its light for at a single post before gaining any of the buffs/debuffs. Half of the post would be the them staring at the full moon and the other have of them doing the transformation.
- AoE Techniques:
Un-BEAR-able
Type: DOT (Damage over Time)
Cooldown: 8
Duration: 5
Buffs: n/a
Debuffs: n/a
Flavour: During a dance she will bust out into a freestyle and drop down into her shoulders onto the ground. Were Cass begins to spin around in a windmill pattern with her feet aiming to try and impact onto the targets all around her. Gaining more speed to try an make the impacts hard just that much more when/if they land. Upon impact of her feet, the targets will take 15 damage to each one of them and will apply each round that her feet successfully lands on them again.
Cinde-RAH-la
Type: DOT HYBRID
Cooldown: 12
Duration: 4
Buffs: n/a
Debuffs: 30% to RX
Flavour: Cass will spin herself around in figure eight that surrounds a group of targets. As she's spinning like this she will let out powerful kicks and punches towards the group. Upon contact of these strike, they will take 10 damage and give a 30% RX debuff of confusion as they aren't quite sure which way the strike will come from next on successfully hits. Afterwards she stop right in the middle of the figure eight in a stunning pose of beauty.
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species/Tribe : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3997
Re: Capo-BEAR-rah
Sun Feb 14, 2021 12:56 am
[ Comments in orange. ]
Cassandra Guerra wrote:Capo-BEAR-rah
Fighting Style: Capo-BEAR-rah
Weapon Utilization: Martial arts/Hand war axes
Description: Capoeira is a form of martial art that combines elements of dance, acrobatics, and music/singing. The art of dance that Cassandra has been perfecting over the all her years of life and the fact that she is known for "mauling" those that talk shit about her while she is preforming or afterwards/before. With those two parts had started to mix together all on their own into a graceful movements that are both stunning to see and pack quite a force of impact when it lands in direct contact with someone/something.
Cass has been learning how to wield two handmade (by herself) war axes from a friend of hers that is named "Takenaka Yūri". Yūri has only be able to teach her the most basic art of using dual hand war axes, which is most due to the fact that she isn't able to pick up on it as fast and easy as the art of dancing. But even with just the basic known is has been able to blend into her dancing for a more unique and exciting preforms that everyone seems to enjoy watching. That is unless your the one at the other end of this dance as instead of just being stuck by blunt force, they are now being cut, slashed, and pierced in such elegant and swaying movement. Its possible for this combo of capoeira and wielding hand war axes to be quite a bit more destructive, accurate, and shine with beauty once Cass gets better with the art of using the axes.
Toggled and Passive Abilities:
Dancer's Peace [Passive]
Even while combat is going on Cass is completely able to have a sound enough mind to follow through with the dance without being distracted. As well as being able to bob an weave in-between/around others on the battlefield/fighting area without collide with anyone or anything. Upon being hit or struck by an attack, she will deal with it internally as best as possible and quickly return to her dance an begin to fight back.
Ginga [Toggle]
Cass sways from side to side non-stop, with her arms swinging outwards on the sides that she stepped to and move her opposite foot back behind the one of the side that she is leaning towards. Making her a much harder target to hit by constantly moving but at the same time she is lowering her guard, so that when a hit does land that it will do slightly more damage then normal to them. By doing this Cass is putting herself into a stance that increases her RX by 10% while decreasing her DEF by 10%. [ Toggles must alter buff stats by 20% and debuff by 20%. ]
Electro [Toggle] (Race)
Cass can generate strong static electrical charges by rubbing against her own fur that can be transferred to hands, feet, mouth, and into a weapon that is being wield by them. The electrical charges will apply a shocking feel to those that come in contact with the one of the parts above. Giving the technique an extra 20% damage output but can only be apply to a single technique every other post. [ Your toggles must conform to the mechanics already made available. You cannot make up your own mechanical benefits for toggles. ]
Techniques
- Light Techniques:
BEAR-ly
Type: FLAT
Cooldown: 2
Duration: Instant
Buffs: n/a
Debuffs: n/a
Flavour: A rash and quick change of direction in a dance that only happens for a moment. During this quick direction change Cass will lung out with a straight forward punch or kick at the target. Than rezoom the dance that has been going on with more twists and turns. Upon contact of the single strike landing it will cause 10 damage to the one it has hit.
Cart-RAH
Type: FLAT
Cooldown: 2
Duration: Instant
Buffs: n/a
Debuffs: n/a
Flavour: During a cartwheel in the dance, as Cass's feet are coming straight down with full force to cause damage. Then upon the impact of the ground or target and bounce back up right and keep on dancing as if nothing ever happened. Upon her feet landing it will cause 10 damage on the one hit or 5 damage to herself if it impacts a very hard surface.
RAWR-ol
Type: FLAT
Cooldown: 2
Duration: Instant
Buffs: n/a
Debuffs: n/a
Flavour: During a roll in the dance, Cass will either spring up with an uppercut or front high kick upwards as she returns to an upright position. Upon the strike landing it would more then likely hit them right into their lower jaw causing 10 damage to them. Afterwards she returns to her dance and goes on there own way without caring about anything.
Head-RAH
Type: FLAT
Cooldown: 2
Duration: Instant
Buffs: n/a
Debuffs: n/a
Flavour: As Cass is dancing she will lunch her self in a way that almost looks like a roll but will in stand be lunching her whole body in a straight line head first. Upon contact with the first thing her head hits will cause 10 damage to the target/surface and attempt to knock them back a meter (roughly 3 feet). Now if she doesn't hit the target and in stand hits a hard surface with her head it will cause herself 5 damage and won't be able to recover from it as normal. Normally afterward she will stop herself from falling to the ground by putting her arms/hands outwards towards the ground and aim to string back up in a flipping motion than returning to her dance.
- Medium Techniques:
Drop PAWS
Type: DOT (Damage over Time)
Cooldown: 4
Duration: 5
Buffs: n/a
Debuffs: n/a
Flavour: During a dance Cass will drop down onto her hands and holds herself up, than begins to rapidly kick in the same direction with both legs. Upon being struck by these kicks it will cause a total of 6 damage per round (max 30 damage) they stay close enough to be kicked by her. After a short while of doing this and those she wants to be gone have backed away she will go into a handstand lead back into the dance she was doing.
FLUFF Slash
Type: FLAT
Cooldown: 4
Duration: Instant
Buffs: n/a
Debuffs: n/a
Flavour: During the first cartwheel Cass will do it one handed, as the other hand will be reaching out to grab one of the hand war axes. As grabbing the handle of the axe and aiming to swing it one handed with full force of the following cartwheel. The axe will cause a strong single direction slash at who/whatever is in front of her. Upon it landing on the target it will cause them to take 20 damage as it attempts to cut into their flesh or the ground/surface that it comes in contact with. Afterwards returning the axe back to the loop on her leg strap during the final cartwheel.
- Heavy Techniques:
CUB Flips
Type: FLAT
Cooldown: 6
Duration: Instant
Buffs: n/a
Debuffs: n/a
Flavour: During a dance that involves a double front or back flips, that as those two flips are happening Cass will be aiming to hit her target with the front side of both feet. By both feet means she will strike with one foot per flip. Upon the hit(s) landing on the target they will take 25 damage per foot (max out at 50 damage). Afterwards she lands back down on the ground and returns to her dance.
BEAR-ful Hacks
Type: FLAT
Cooldown: 6
Duration: Instant
Buffs: n/a
Debuffs: n/a
Flavour: During a dance that involves a lot of hands free movement, Cass will lean downwards and grab ahold of both war axes. Now with axes in hand she will preform an elegant dance of beauty and metal. Making it seem that the axes are just a part of the show, but once she gets close enough to her target she will let out two powerful slashes at them. Upon landing these slashes it will cause 50 damage and leave a mark in the shape of an "X" on their body. Afterwards she leans back down and slips the axes back into the loops on her leg straps and returns to the dance she was preforming as nothing ever happened.
Em-BEAR-assing
Type: FLAT
Cooldown: 6
Duration: Instant
Buffs: n/a
Debuffs: n/a
Flavour: During a dance Cass will circle around her target, an strike in one of two ways based on the sex that they look like. If they look like a male to her, she will aim to kick them into the genital region as hard as she can. Now if they look like a female, she will punch them in their breasts as hard as she can. Now upon the strike(s) landing it will cause 50 damage and leave them in a large amount of pain. Afterwards, she would quickly spin a way and return to the floor to finish the rest of her dance as if nothing happened.
Sulong (Race) [ That's one HT too many. Where are you getting this from? ]
Type: STAT MORPH
Cooldown: 12
Duration: 4
Buffs: 75% to STR [ Again, you can't make up your own mechanics for techniques either. You have to conform to existing technique types. Also, RevDawn doesn't have a STR stat. ]
Debuffs: 25% to RX
Flavour: Cass's pupils shrinks to an extremely small size as her eyes turn blood-red. Her fur and hair turn pure-white as her bodies grow to a larger size with much more muscle mass. As her tail grow tremendously in size and take on a wilder appearance to the point of being able to tell that she has one now because normally is a small fluff ball right at the top of her butt. Upon the transformation completing her body is constantly surrounded by sparks of Electro that is auto applied to all unnamed technique and can be apply to a single technique on each post. While in the state she has gain a lot more physical capability and a larger body size, but in return speed wise she has slowed down some thanks to the higher amount of muscle mass weighting her down. Tho the biggest restriction to this technique is the fact that she must stare into the full moon and its light for at a single post before gaining any of the buffs/debuffs. Half of the post would be the them staring at the full moon and the other have of them doing the transformation.
- AoE Techniques:
Un-BEAR-able
Type: DOT (Damage over Time)
Cooldown: 8
Duration: 5
Buffs: n/a
Debuffs: n/a
Flavour: During a dance she will bust out into a freestyle and drop down into her shoulders onto the ground. Were Cass begins to spin around in a windmill pattern with her feet aiming to try and impact onto the targets all around her. Gaining more speed to try an make the impacts hard just that much more when/if they land. Upon impact of her feet, the targets will take 15 damage to each one of them and will apply each round that her feet successfully lands on them again.
Cinde-RAH-la
Type: DOT HYBRID
Cooldown: 12
Duration: 4
Buffs: n/a
Debuffs: 30% to RX
Flavour: Cass will spin herself around in figure eight that surrounds a group of targets. As she's spinning like this she will let out powerful kicks and punches towards the group. Upon contact of these strike, they will take 10 damage and give a 30% RX debuff of confusion as they aren't quite sure which way the strike will come from next on successfully hits. Afterwards she stop right in the middle of the figure eight in a stunning pose of beauty.
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species/Tribe : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3997
Re: Capo-BEAR-rah
Sun Feb 14, 2021 4:05 am
Approved!
Cassandra Guerra wrote:Capo-BEAR-rah
Fighting Style: Capo-BEAR-rah
Weapon Utilization: Martial arts/Hand war axes
Description: Capoeira is a form of martial art that combines elements of dance, acrobatics, and music/singing. The art of dance that Cassandra has been perfecting over the all her years of life and the fact that she is known for "mauling" those that talk shit about her while she is preforming or afterwards/before. With those two parts had started to mix together all on their own into a graceful movements that are both stunning to see and pack quite a force of impact when it lands in direct contact with someone/something.
Cass has been learning how to wield two handmade (by herself) war axes from a friend of hers that is named "Takenaka Yūri". Yūri has only be able to teach her the most basic art of using dual hand war axes, which is most due to the fact that she isn't able to pick up on it as fast and easy as the art of dancing. But even with just the basic known is has been able to blend into her dancing for a more unique and exciting preforms that everyone seems to enjoy watching. That is unless your the one at the other end of this dance as instead of just being stuck by blunt force, they are now being cut, slashed, and pierced in such elegant and swaying movement. Its possible for this combo of capoeira and wielding hand war axes to be quite a bit more destructive, accurate, and shine with beauty once Cass gets better with the art of using the axes.
Toggled and Passive Abilities:
Dancer's Peace [Passive]
Even while combat is going on Cass is completely able to have a sound enough mind to follow through with the dance without being distracted. As well as being able to bob an weave in-between/around others on the battlefield/fighting area without collide with anyone or anything. Upon being hit or struck by an attack, she will deal with it internally as best as possible and quickly return to her dance an begin to fight back.
Ginga [Toggle]
Cass sways from side to side non-stop, with her arms swinging outwards on the sides that she stepped to and move her opposite foot back behind the one of the side that she is leaning towards. Making her a much harder target to hit by constantly moving but at the same time she is lowering her guard, so that when a hit does land that it will do slightly more damage then normal to them. By doing this Cass is putting herself into a stance that increases her RX by 20% while decreasing her DEF by 20%.
Techniques
- Light Techniques:
BEAR-ly
Type: FLAT
Cooldown: 2
Duration: Instant
Buffs: n/a
Debuffs: n/a
Flavour: A rash and quick change of direction in a dance that only happens for a moment. During this quick direction change Cass will lung out with a straight forward punch or kick at the target. Than rezoom the dance that has been going on with more twists and turns. Upon contact of the single strike landing it will cause 10 damage to the one it has hit.
Cart-RAH
Type: FLAT
Cooldown: 2
Duration: Instant
Buffs: n/a
Debuffs: n/a
Flavour: During a cartwheel in the dance, as Cass's feet are coming straight down with full force to cause damage. Then upon the impact of the ground or target and bounce back up right and keep on dancing as if nothing ever happened. Upon her feet landing it will cause 10 damage on the one hit or 5 damage to herself if it impacts a very hard surface.
RAWR-ol
Type: FLAT
Cooldown: 2
Duration: Instant
Buffs: n/a
Debuffs: n/a
Flavour: During a roll in the dance, Cass will either spring up with an uppercut or front high kick upwards as she returns to an upright position. Upon the strike landing it would more then likely hit them right into their lower jaw causing 10 damage to them. Afterwards she returns to her dance and goes on there own way without caring about anything.
Electro (Race)
Type: STAT MORPH
Cooldown: 6
Duration: 2
Buffs: 25% to ATK
Debuffs: n/a
Flavour: Cass can generate strong static electrical charges by rubbing against her own fur that can be transferred to hands, feet, mouth, and into a weapon that is being wield by them. The electrical charges will apply a shocking feel to those that come in contact with the one of the parts above. Giving the following technique(s) an extra 25% damage output as long as electrical charge is still going on.
- Medium Techniques:
Drop PAWS
Type: DOT (Damage over Time)
Cooldown: 4
Duration: 5
Buffs: n/a
Debuffs: n/a
Flavour: During a dance Cass will drop down onto her hands and holds herself up, than begins to rapidly kick in the same direction with both legs. Upon being struck by these kicks it will cause a total of 6 damage per round (max 30 damage) they stay close enough to be kicked by her. After a short while of doing this and those she wants to be gone have backed away she will go into a handstand lead back into the dance she was doing.
FLUFF Slash
Type: FLAT
Cooldown: 4
Duration: Instant
Buffs: n/a
Debuffs: n/a
Flavour: During the first cartwheel Cass will do it one handed, as the other hand will be reaching out to grab one of the hand war axes. As grabbing the handle of the axe and aiming to swing it one handed with full force of the following cartwheel. The axe will cause a strong single direction slash at who/whatever is in front of her. Upon it landing on the target it will cause them to take 20 damage as it attempts to cut into their flesh or the ground/surface that it comes in contact with. Afterwards returning the axe back to the loop on her leg strap during the final cartwheel.
- Heavy Techniques:
BEAR-ful Hacks
Type: FLAT
Cooldown: 6
Duration: Instant
Buffs: n/a
Debuffs: n/a
Flavour: During a dance that involves a lot of hands free movement, Cass will lean downwards and grab ahold of both war axes. Now with axes in hand she will preform an elegant dance of beauty and metal. Making it seem that the axes are just a part of the show, but once she gets close enough to her target she will let out two powerful slashes at them. Upon landing these slashes it will cause 50 damage and leave a mark in the shape of an "X" on their body. Afterwards she leans back down and slips the axes back into the loops on her leg straps and returns to the dance she was preforming as nothing ever happened.
Em-BEAR-assing
Type: FLAT
Cooldown: 6
Duration: Instant
Buffs: n/a
Debuffs: n/a
Flavour: During a dance Cass will circle around her target, an strike in one of two ways based on the sex that they look like. If they look like a male to her, she will aim to kick them into the genital region as hard as she can. Now if they look like a female, she will punch them in their breasts as hard as she can. Now upon the strike(s) landing it will cause 50 damage and leave them in a large amount of pain. Afterwards, she would quickly spin a way and return to the floor to finish the rest of her dance as if nothing happened.
Sulong (Race)
Type: STAT MORPH
Cooldown: 12
Duration: 4
Buffs: 75% to ATK
Debuffs: n/a
Flavour: Cass's pupils shrinks to an extremely small size as her eyes turn blood-red. Her fur and hair turn pure-white as her bodies grow to a larger size with much more muscle mass. As her tail grow tremendously in size and take on a wilder appearance to the point of being able to tell that she has one now because normally is a small fluff ball right at the top of her butt. Upon the transformation completing her body is constantly surrounded by sparks of Electro that is auto applied to all unnamed technique and can be apply to a single technique on each post. While in the state she has gain a lot more physical capability and a larger body size, but in return speed wise she has slowed down some thanks to the higher amount of muscle mass weighting her down. Tho the biggest restriction to this technique is the fact that she must stare into the full moon and its light for at a single post before gaining any of the buffs/debuffs. Half of the post would be the them staring at the full moon and the other have of them doing the transformation.
- AoE Techniques:
Un-BEAR-able
Type: DOT (Damage over Time)
Cooldown: 8
Duration: 5
Buffs: n/a
Debuffs: n/a
Flavour: During a dance she will bust out into a freestyle and drop down into her shoulders onto the ground. Were Cass begins to spin around in a windmill pattern with her feet aiming to try and impact onto the targets all around her. Gaining more speed to try an make the impacts hard just that much more when/if they land. Upon impact of her feet, the targets will take 15 damage to each one of them and will apply each round that her feet successfully lands on them again.
Cinde-RAH-la
Type: DOT HYBRID
Cooldown: 12
Duration: 4
Buffs: n/a
Debuffs: 30% to RX
Flavour: Cass will spin herself around in figure eight that surrounds a group of targets. As she's spinning like this she will let out powerful kicks and punches towards the group. Upon contact of these strike, they will take 10 damage and give a 30% RX debuff of confusion as they aren't quite sure which way the strike will come from next on successfully hits. Afterwards she stop right in the middle of the figure eight in a stunning pose of beauty.
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