- GuestGuest
[Fighting Style] Shiro Shiro no Mi (Castle-Castle Fruit)
Thu Sep 15, 2022 5:05 pm
Shiro Shiro no Mi
-----
❝The most beautiful experience we can have is the mysterious. It is the fundamental emotion that stands at the cradle of true art and true science.❞ – by Albert Einstein
Devil Fruit: Shiro Shiro no Mi (Castle-Castle Fruit)
Devil Fruit Type: Paramecia
Devil Fruit Appearance:
As shown above, the Shiro Shiro no Mi (i.e., Castle-Castle Fruit) takes the shape of a standard pineapple, albeit with some rather strange outgrowths that are strongly reminiscent of parts of artificially constructed residential structures like doors, chimneys, and windows. Along with this, like all other devil fruits in existence, this devil fruit also has the standard swirling tendril like pattern on its surface. (Note: these swirls are not visible in image, so the reader of this app is encouraged to use their imagination in this regard).
Devil Fruit Description:
The Shiro Shiro no Mi (i.e., Castle-Castle Fruit) has three basic parts to its power. The first is that it lets the user create an internal space within their body which has all the standard features that are found in a stereotypical castle (e.g., multiple rooms, entryways, exits, connecting passageways, ramparts, moats, combat-related constructs, etc.) while also allowing them to furnish these as they see fit (and in the case of Nikola Eisenstein, these resemble a stereotypical steampunk mad scientist’s lab along with all the relevant décor and themes included therein). Of special note, are the facts that this space and any contents present inside it are always undetectable to all outside onlookers that are using conventional means if the user does not manifest this castle space’s features upon their body’s exterior and that the user of this devil fruit always has complete control over this space as well as all non-foreign contents of this space. The second is that it allows the user to pull in anything and anyone from their surroundings regardless of size and contain them within this internal space. As a corollary to this, the user can not only generate a small replica of themselves within this space to communicate with these contents, but also eject these contents at will to deploy them for accomplishing various objectives.
The user can do this via creating portals leading to the outside anywhere on their body. Naturally, the user has complete control over where they can place these portals on their body and once the contents inside have been ejected out, they automatically return to their natural size as well as function. The third is that it lets the user manifest various features of this castle space on their exterior either partially or completely, but only in two different forms, each with its own advantage(s) and disadvantages, one of these being a high mobility type form which has high speed but low defense and the other being a static form which has high defense, but no speed whatsoever. Of course, as is the case with all other devil fruits, despite having all these strengths, it is not without its unique weaknesses. The first is that, like all other devil fruits, this one can also be shut down by exposure to sea prism stone as well as by large quantities of moving water. Additionally, this fruit's powers cannot protect the user and/or anything and anyone stored inside them from Haki-enhanced attacks.
Beyond that, should any harmful agent infiltrate the user's living fortress body, it is possible for said agent to harm the contents of this internal space and if any internal contents inflict any damage on the small replica of the user that they manifest inside for communication purposes, then this damage will be reflected upon the user externally. Furthermore, the user cannot manifest both the mobile but low defense mode and the highly durable but static mode simultaneously. Apart from that, should the user ever get knocked out by any means, all contents of the castle space inside them will be ejected out and return to their original size and function automatically. Aside from that, if someone or something on the outside fighting the user of this fruit were to obstruct the portals which the user uses to send out the internal contents to the outside, then the user will not be able to make use of this part of the fruit's powers. Lastly, if this obstruction occurs successfully, the user will not be able to bring anything or anyone on the outside to contain them inside this space within them, both being until such a time that these passageways have been cleared out completely via the appropriate means.
Fighting Style: Mad Science Style – One Man Army
Weapon Utilization:
- Nikola Eisenstein’s true cyborg body w/ associated hidden mechanisms which make it a living, breathing, sentient weapon in its own right.
- Nikola Eisenstein’s dime-a-dozen mook underlings, each equipped with various handheld, personnel-specific, scientific/medicosurgical-themed armaments (of combative, supportive, and utilitarian type), each of which has been invented or improved by him.
- Nikola Eisenstein’s special, non-handheld, scientific/medicosurgical-themed armaments (of combative, supportive, and utilitarian type), each of which has been invented or improved by him, and which are still operated by his dime-a-dozen mook underlings.
Description:
This fighting style developed by Nikola Eisenstein is a rather eclectic and highly scientific as well as technological one wherein he combines the knowledge of various scientific disciplines and the various inventions, equipment, and the like which he has gained from his formal training and from pursuing his ongoing and ever-burgeoning mad science research efforts with both his true cyborg body and the supernatural powers of his Shiro Shiro no Mi (Castle-Castle Fruit) in an effort to combat whatever opponent(s) he may face in a given situation to whatever extent possible. To that end, over the many years of his existence thus far, he has equipped his true cyborg body with a multifarious collection of hidden steampunk gadgetry located within each of his body areas which serves combative, supportive, or utilitarian roles as per his needs in any situation at hand. For instance, he can quickly deploy various mechanically complex weapon systems from his body and use them to attack opponents, and later switch to various mechanically complex defensive constructs to ward off any retaliatory measures taken by said opponents.
Meanwhile, if he or his underlings were to get injured, then he can activate reconstituting features from his body to heal said injuries. On the other hand, if he or his underlings were to be obstructed for some reason, then he can use the utilitarian gadgets incorporated within his body to remove these hindrances from their path(s) and thus resume progress towards their goals. Likewise, Nikola Eisenstein can also use some of his dime-a-dozen mook underlings as living breathing sentient weapons in a mobile personal army of sorts by outfitting each of them with various weaponry-type, armor-type, healing gadget-type, and utilitarian gadget type sourced from his vast collection of mad science inventions. To give backrow support to this deployed mobile personal army of his, Nikola has the remaining portions of his dime-a-dozen mook underlings stationed at the weapon ports, ramparts, and the like of his internal castle space by having them use the much larger special scientific armaments located therein. Lastly, if he truly has need of it, he can even manifest various features of his internal castle space as any one of two distinct forms, one being mobile but low defense mode and the other being highly durable but static mode, as per the needs of the situation at hand.
Regardless of which of these aspects of this fighting style he uses, however, there are two things which always stay constant in it. The first is that Nikola Eisenstein is an intellectual at heart and thus prefers to outmaneuver and outwit his opponent(s) with high style rather than brute, barbaric force. To that end, he always chooses to follow a three-step protocol when fighting which consists of him gathering data on his opponent(s), analyzing said data and formulating several effective plans by combining the data with his vast knowledge of famous field tactics popularized by many past and present military leaders. The other is that all of the gadgets and combat gear used by Nikola and to a lesser extent, by his underlings have a strongly medical/surgical theme to them and these are mechanically advanced, combat-adapted versions of standard medicosurgical equipment used in healing facilities in the world, and also of those which he normally uses in his daily professional duties as a physician.
Toggled and Passive Abilities:
Cyborg Style – Mobile Mech (TOGGLE [+20% to Reflexes w/ -20% to Defense])
Nikola activates one of the hidden mechanisms built into his feet to transform them into motorized steampunk-style inline skates and thus gains more maneuverability, but the inherent imperfections plaguing this mechanism cause generic structural instability elsewhere in his body which leads to a proportionate loss of defensive capacity for him while this mechanism is active. See image below for general details:
Living Castle – Fortress Tower (TOGGLE [+20% to Defense w/ -20% to Reflexes])
Nikola manifests a portion of his internal castle space on the exterior of his body, transforming it into a single, static, 5' 7" tall, anthropomorphic steampunk-style castle tower and thus gains more defensive capacity, but due to this castle tower's static nature, it leads to a proportionate loss of maneuvering/reactionary capacity for him while this ability is active. See image below for general details:
Internal Navigational Nexus (PASSIVE)
Nikola Eisenstein’s true cyborg body has a navigational module built into its cranial area which allows him to discern true north as well as all other directions quickly and easily in most mundane locales which he has already traversed in the past, but this cannot do anything whatsoever to assist his navigational ability in unfamiliar and/or supernaturally charged areas.
Steampunk Physician-Scientist (PASSIVE)
Nikola Eisenstein has enough medical knowledge to treat most common illnesses and injuries and can figure out more complicated ones only if he has a lot of time and resources with which to do the requisite research, but cannot do anything whatsoever to treat exceedingly rare or specialized health problems regardless of how much time and effort he invests into the relevant research. Additionally, Nikola Eisenstein has enough engineering knowledge to easily perform basic repairs and build basic machines and can build and repair more complicated ones only if he has a lot of time and resources with which to do the requisite research, but cannot do anything whatsoever to repair or create exceedingly rare or specialized technology regardless of how much time and effort he invests into relevant research.
Techniques
- Light Techniques:
Attack Order – Ambush Fang
Type: Flat
Cooldown: 2 rounds
Flavor:
Nikola Eisenstein creates a single portal somewhere on his body and then orders a single underling of his to issue forth and attack any one target with a melee-type steampunk weapon from his arsenal.
Attack Order – Cannon Palm
Type: Flat
Cooldown: 2 rounds
Flavor:
Nikola Eisenstein creates a single portal on his palm and then orders a few underlings of his to fire off a series of cannon shots at any one target using a rapid-firing steampunk-style cannon from his arsenal.
Combat Medic's Art – The Surgeon Is In!
Type: Flat
Cooldown: 2 rounds
Flavor:
Nikola Eisenstein activates one of the hidden mechanisms built into his fingers and they transform into standard, razor-edged, steampunk scalpel blades at the tips and normally, he uses these to create various surgical wounds on his patients to enact various surgical treatments. However, he can also use these in combat to slash at any one target just as he would perform incisions on any patient in a standard surgical procedure.
Combat Medic's Art – It's Time To Get Your Shots!
Type: Flat
Cooldown: 2 rounds
Flavor:
Nikola Eisenstein activates one of the hidden mechanisms built into his fingers and they transform into standard steampunk syringes at the tips and normally, he uses these to inject various pharmaceutical agents into his patients to enact various medical treatments. However, he can also use these in combat to shoot pressurized syringe needles filled with powerful corrosives at any one target just as he would inject any drug into any patient in a standard medical procedure.
- Medium Techniques:
Defense Order – Stone Skin
Type: Canceller
Cooldown: 4 rounds
Flavor:
Nikola Eisenstein performs a partial manifestation of his internal castle space wherein he summons only the durable material that comprises the walls and roof of said space onto his exterior from head to toe to block either incoming damage or incoming sources of debilitation for the next brief while upon successful application.
Combat Medic's Art – Time To Change Your Bandages!
Type: Heal
Cooldown: 6 rounds
Flavor:
Nikola Eisenstein activates one of the hidden mechanisms built into his forearm and that reveals a sliding hatch from where, several long and thick medical bandages soaked in various healing-type pharmaceutical agents shoot out at high velocities at any one target to wrap around them, and normally, he uses these to patch up various treated injuries as well as surgically induced wounds on his patients to enact various medical or surgical treatments. However, he can also use these in combat to patch up either himself or some other target just as he would patch up any of his patients after any standard medical or surgical procedure.
- Heavy Techniques:
Attack Order – Grenade Barrage
Type: Flat Hybrid
Cooldown: 12 rounds
Duration: 4 rounds
Debuffs: -30% to target’s Reflexes
Flavor:
Nikola Eisenstein creates multiple portals anywhere on one surface of his body’s exterior and then orders a few underlings of his to fire off a series of steampunk bombs filled with special poison gas from his arsenal at a handful of targets, and this technique not only damages the struck targets, but also hinders their response time and reactive capacity for the next brief while upon successful impact.
Heal Order – First Aid
Type: Heal
Cooldown: 8 rounds
Flavor:
Nikola Eisenstein creates a single portal somewhere on his body and then orders the highly trained and professional medical corps of his underling army to issue forth to administer medicosurgical treatment with the steampunk medicosurgical equipment from his arsenal to either himself or some other target, and this technique heals the affected target’s injuries.
Combat Medic's Art – Time To Put You Under!
Type: Stat Morph
Cooldown: 12 rounds
Duration: 4 rounds
Debuffs: -25% each, to target's Attack, Reflexes, and Willpower
Flavor:
Nikola Eisenstein activates one of the hidden mechanisms built into each forearm and that reveals a sliding hatch on each from where a pair of tubes with steampunk-style, facemask-shaped nozzles on their ends telescope out and spray a thick smokescreen laced with various potent anesthetic-type pharmaceutical agents at any one target. Normally, he uses these to induce transient anesthetic comas on his patients to prep them for enacting various medical or surgical treatments. However, he can also use these in combat to debilitate any one target by putting them into a stupor just as he would put any patient(s) under anesthesia to operate on them in a painless, worry-free manner in any standard medical or surgical procedure and so, this technique hinders their combat capacity for some time.
- AOE Techniques:
Attack Order – 360° Bombardment
Type: Flat
Cooldown: 8 rounds
Flavor:
Nikola Eisenstein creates multiple portals anywhere on all surfaces of his body’s exterior and then orders many underlings of his to fire off a series of cannon shots at all targets around him using several rapid-firing steampunk-style cannons from his arsenal.
Combat Medic's Art – Take 5 & Call Me In the Morning!
Type: Canceller
Cooldown: 8 rounds
Flavor:
Nikola Eisenstein activates one of the hidden mechanisms built into all areas of his body while spinning rapidly in place and that reveals a sliding hatch from where numerous pill-shaped objects shoot out at high velocities. Normally, he uses these to distribute various medications to all his patients quickly and simultaneously, particularly when his case load happens to be overwhelmingly high and when he is short on time for individual attention. However, he can also use the miniature steampunk-type shielding device-bearing variants of these same pill-shaped objects in combat to at any incoming damage or debilitation source to prevent said effect from affecting him to any significant degree for some time just as he would use them to quickly distribute medications to any patients in a standard medical procedure.
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species/Tribe : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3997
Re: [Fighting Style] Shiro Shiro no Mi (Castle-Castle Fruit)
Fri Sep 23, 2022 5:34 pm
[ Please see my comments in orange. ]
Nikola Eisenstein wrote:Shiro Shiro no Mi-----❝The most beautiful experience we can have is the mysterious. It is the fundamental emotion that stands at the cradle of true art and true science.❞ – by Albert Einstein
Devil Fruit: Shiro Shiro no Mi (Castle-Castle Fruit)
Devil Fruit Type: Paramecia
Devil Fruit Appearance:
As shown above, the Shiro Shiro no Mi (i.e., Castle-Castle Fruit) takes the shape of a standard pineapple, albeit with some rather strange outgrowths that are strongly reminiscent of parts of artificially constructed residential structures like doors, chimneys, and windows. Along with this, like all other devil fruits in existence, this devil fruit also has the standard swirling tendril like pattern on its surface. (Note: these swirls are not visible in image, so the reader of this app is encouraged to use their imagination in this regard).
Devil Fruit Description:
The Shiro Shiro no Mi (i.e., Castle-Castle Fruit) has three basic parts to its power. The first is that it lets the user create an internal space within their body which has all the standard features that are found in a stereotypical castle (e.g., multiple rooms, entryways, exits, connecting passageways, ramparts, moats, combat-related constructs, etc.) while also allowing them to furnish these as they see fit (and in the case of Nikola Eisenstein, these resemble a stereotypical steampunk mad scientist’s lab along with all the relevant décor and themes included therein). Of special note, are the facts that this space and any contents present inside it are always undetectable to all outside onlookers that are using conventional means if the user does not manifest this castle space’s features upon their body’s exterior and that the user of this devil fruit always has complete control over this space as well as all non-foreign contents of this space. The second is that it allows the user to pull in anything and anyone from their surroundings regardless of size and contain them within this internal space. As a corollary to this, the user can not only generate a small replica of themselves within this space to communicate with these contents, but also eject these contents at will to deploy them for accomplishing various objectives.
The user can do this via creating portals leading to the outside anywhere on their body. Naturally, the user has complete control over where they can place these portals on their body and once the contents inside have been ejected out, they automatically return to their natural size as well as function. The third is that it lets the user manifest various features of this castle space on their exterior either partially or completely, but only in two different forms, each with its own advantage(s) and disadvantages, one of these being a high mobility type form which has high speed but low defense and the other being a static form which has high defense, but no speed whatsoever. Of course, as is the case with all other devil fruits, despite having all these strengths, it is not without its unique weaknesses. The first is that, like all other devil fruits, this one can also be shut down by exposure to sea prism stone as well as by large quantities of moving water. Additionally, this fruit's powers cannot protect the user and/or anything and anyone stored inside them from Haki-enhanced attacks.
Beyond that, should any harmful agent infiltrate the user's living fortress body, it is possible for said agent to harm the contents of this internal space and if any internal contents inflict any damage on the small replica of the user that they manifest inside for communication purposes, then this damage will be reflected upon the user externally. Furthermore, the user cannot manifest both the mobile but low defense mode and the highly durable but static mode simultaneously. Apart from that, should the user ever get knocked out by any means, all contents of the castle space inside them will be ejected out and return to their original size and function automatically. Aside from that, if someone or something on the outside fighting the user of this fruit were to obstruct the portals which the user uses to send out the internal contents to the outside, then the user will not be able to make use of this part of the fruit's powers. Lastly, if this obstruction occurs successfully, the user will not be able to bring anything or anyone on the outside to contain them inside this space within them, both being until such a time that these passageways have been cleared out completely via the appropriate means.
Fighting Style: Mad Science Style – One Man Army
Weapon Utilization:
- Nikola Eisenstein’s true cyborg body w/ associated hidden mechanisms which make it a living, breathing, sentient weapon in its own right.
- Nikola Eisenstein’s dime-a-dozen mook underlings, each equipped with various handheld, personnel-specific, scientific/medicosurgical-themed armaments (of combative, supportive, and utilitarian type), each of which has been invented or improved by him.
- Nikola Eisenstein’s special, non-handheld, scientific/medicosurgical-themed armaments (of combative, supportive, and utilitarian type), each of which has been invented or improved by him, and which are still operated by his dime-a-dozen mook underlings.
Description:
This fighting style developed by Nikola Eisenstein is a rather eclectic and highly scientific as well as technological one wherein he combines the knowledge of various scientific disciplines and the various inventions, equipment, and the like which he has gained from his formal training and from pursuing his ongoing and ever-burgeoning mad science research efforts with both his true cyborg body and the supernatural powers of his Shiro Shiro no Mi (Castle-Castle Fruit) in an effort to combat whatever opponent(s) he may face in a given situation to whatever extent possible. To that end, over the many years of his existence thus far, he has equipped his true cyborg body with a multifarious collection of hidden steampunk gadgetry located within each of his body areas which serves combative, supportive, or utilitarian roles as per his needs in any situation at hand. For instance, he can quickly deploy various mechanically complex weapon systems from his body and use them to attack opponents, and later switch to various mechanically complex defensive constructs to ward off any retaliatory measures taken by said opponents.
Meanwhile, if he or his underlings were to get injured, then he can activate reconstituting features from his body to heal said injuries. On the other hand, if he or his underlings were to be obstructed for some reason, then he can use the utilitarian gadgets incorporated within his body to remove these hindrances from their path(s) and thus resume progress towards their goals. Likewise, Nikola Eisenstein can also use some of his dime-a-dozen mook underlings as living breathing sentient weapons in a mobile personal army of sorts by outfitting each of them with various weaponry-type, armor-type, healing gadget-type, and utilitarian gadget type sourced from his vast collection of mad science inventions. To give backrow support to this deployed mobile personal army of his, Nikola has the remaining portions of his dime-a-dozen mook underlings stationed at the weapon ports, ramparts, and the like of his internal castle space by having them use the much larger special scientific armaments located therein. Lastly, if he truly has need of it, he can even manifest various features of his internal castle space as any one of two distinct forms, one being mobile but low defense mode and the other being highly durable but static mode, as per the needs of the situation at hand.
Regardless of which of these aspects of this fighting style he uses, however, there are two things which always stay constant in it. The first is that Nikola Eisenstein is an intellectual at heart and thus prefers to outmaneuver and outwit his opponent(s) with high style rather than brute, barbaric force. To that end, he always chooses to follow a three-step protocol when fighting which consists of him gathering data on his opponent(s), analyzing said data and formulating several effective plans by combining the data with his vast knowledge of famous field tactics popularized by many past and present military leaders. The other is that all of the gadgets and combat gear used by Nikola and to a lesser extent, by his underlings have a strongly medical/surgical theme to them and these are mechanically advanced, combat-adapted versions of standard medicosurgical equipment used in healing facilities in the world, and also of those which he normally uses in his daily professional duties as a physician.
Toggled and Passive Abilities:
Living Castle – Golem Mode (TOGGLE [+20% to Reflexes w/ -20% to Defense])
Nikola Eisenstein manifests his internal castle space on his body’s exterior, transforming it into a humanoid steampunk golem with a miniature replica of the castle structure on its back. Consequently, he gains enhanced speed and reaction time but loses defensive capacity in exchange. See image below for details:
[ What is depicted in this image is far too large for a Tier 1 character. That's a whole-ass town you've got on your back. This shouldn't be doable until Tier 6. ]
-----
Living Castle – Fortress Mode (TOGGLE [+20% to Defense w/ -20% to Reflexes])
Nikola Eisenstein manifests his internal castle space on his body’s exterior, transforming it into a gigantic steampunk fortress which is as big as any standard castle in size. Consequently, he gains enhanced defense but loses mobility capacity in exchange due to becoming a completely static construct, albeit a sentient living one. See image below for details:
[ Same with this image. Also, Nikola should not be able to be a large fortress-sized anything at Tier 1. At Tier 2, he should be no larger than a two to three-storey.]
=====
Internal Navigational Nexus (PASSIVE)
Nikola Eisenstein’s true cyborg body has a navigational module built into its cranial area which allows him to discern true north as well as all other directions quickly and easily in all mundane locales and even in most supernaturally charged ones, thus protecting him from getting lost on his journey.
-----
Steampunk Scientist/Engineer (PASSIVE)
Nikola Eisenstein has been formally trained for a long time in both the theoretical and practical aspects of the engineering field, so he is now quite well-versed at the creation, use, manipulation, and even the modification and repair of most universal mechanical devices as well as some custom-built ones (the latter being only with some in-depth examination) and can easily discern and deal with the inner workings of both along with any problems plaguing them as well.
-----
Steampunk Physician (PASSIVE)
Nikola Eisenstein has been formally trained for a long time in both the theoretical and practical aspects of the healthcare field, so he is now quite well-versed at the creation, use, manipulation, and even the modification and reconstitution of various pharmaceutical agents as well as in the rapid diagnosis and treatment of all commonly known biological entities, and even some exotic ones (the latter being only with some in-depth examination) and thus can easily discern and deal with the inner workings of both along with any problems plaguing them as well via both standard and exotic medicosurgical procedures. [ Nobody likes a Gary Stu. Your character is still at the start of his adventure. Don't make him an expert in basically everything without earning it. ]
Techniques
Devil Fruit Part: [ Do not separate the devil fruit and non-devil fruit techniques. Place them together as is expected in the template. ]
- Light Techniques:
Attack Order – Ambush Fang
Type: Flat
Cooldown: 2 rounds
Duration: N/A (b/c not DoT or Stat Morph) [ Rather than adding more clutter to these, you can just remove the non-applicable fields. ]
Buffs: N/A (b/c not DoT or Stat Morph)
Debuffs: N/A (b/c not DoT or Stat Morph)
Flavor:
Nikola Eisenstein creates a single portal somewhere on his body and then orders a single underling of his to issue forth and attack any one target with a melee-type steampunk weapon from his arsenal, but this technique does not have any associated special effects upon successful impact. [ Sigh... If it doesn't have any special effects, does it really need to be stated? If you're wondering why it takes me so long to grade your stuff, it's because of things like this. It feels like there is redundant stuff filled in every aspect of each of your submissions. ]
-----
Attack Order – Cannon Palm
Type: Flat
Cooldown: 2 rounds
Duration: N/A (b/c not DoT or Stat Morph)
Buffs: N/A (b/c not DoT or Stat Morph)
Debuffs: N/A (b/c not DoT or Stat Morph)
Flavor:
Nikola Eisenstein creates a single portal on his palm and then orders a few underlings of his to fire off a series of cannon shots at any one target using one rapid-firing steam cannon from his arsenal, but this technique does not have any associated special effects upon successful impact.
========== [ These dividers are completely unnecessary. ]
- Medium Techniques:
Defense Order – Stone Skin
Type: Canceller
Cooldown: 4 rounds
Duration: N/A (b/c not Stat Morph)
Buffs: N/A (b/c not Stat Morph)
Debuffs: N/A (b/c not Stat Morph)
Flavor:
Nikola Eisenstein performs a partial manifestation of his internal castle space wherein he summons only the durable material that comprises the walls and roof of said space onto his exterior from head to toe to block either incoming damage or incoming sources of debilitation for the next brief while upon successful application.
- Heavy Techniques:
Attack Order – Grenade Barrage
Type: Flat Hybrid
Cooldown: 12 rounds
Duration: 4 rounds
Buffs: (N/A b/c not DoT or Stat Morph)
Debuffs: -30% to target’s Reflexes
Flavor:
Nikola Eisenstein creates multiple portals anywhere on one surface of his body’s exterior and then orders a few underlings of his to fire off a series of steampunk bombs filled with special poison gas from his arsenal at a handful of targets, and this technique not only damages the struck targets, but also hinders their response time and reactive capacity for the next brief while upon successful impact.
-----
Heal Order – First Aid
Type: Heal
Cooldown: 8 rounds
Duration: N/A (b/c not Stat Morph)
Buffs: N/A (b/c not Stat Morph)
Debuffs: N/A (b/c not Stat Morph)
Flavor:
Nikola Eisenstein creates a single portal somewhere on his body and then orders the highly trained and professional medical corps of his underling army to issue forth to administer medicosurgical treatment with the steampunk medicosurgical equipment from his arsenal to either himself or some other target, and this technique heals the affected target’s injuries, but it does not have any associated special effects upon successful application.
=====
- AOE Techniques:
Attack Order – 360° Bombardment
Type: Flat
Cooldown: 8 rounds
Duration: N/A (b/c not Stat Morph)
Buffs: N/A (b/c not Stat Morph)
Debuffs: N/A (b/c not Stat Morph)
Flavor:
Nikola Eisenstein creates multiple portals anywhere on all surfaces of his body’s exterior and then orders many underlings of his to fire off a series of cannon shots at all targets around him using several rapid-firing steam cannons moved from his arsenal, but this technique does not have any associated special effects upon successful impact.
Non-Devil Fruit Part:
- Light Techniques:
Combat Medic's Art – The Surgeon Is In!
Type: Flat
Cooldown: 2 rounds
Duration: N/A (b/c not Stat Morph)
Buffs: N/A (b/c not Stat Morph)
Debuffs: N/A (b/c not Stat Morph)
Flavor:
Nikola Eisenstein activates one of the hidden mechanisms built into his fingers and they transform into standard, razor-edged, steampunk scalpel blades at the tips and normally, he uses these to create various surgical wounds on his patients to enact various surgical treatments. However, he can also use these in combat to slash at any one target just as he would perform incisions on any patient in a standard surgical procedure, but this technique does not have any associated special effects upon successful impact.
-----
Combat Medic's Art – It's Time To Get Your Shots!
Type: Flat
Cooldown: 2 rounds
Duration: N/A (b/c not Stat Morph)
Buffs: N/A (b/c not Stat Morph)
Debuffs: N/A (b/c not Stat Morph)
Flavor:
Nikola Eisenstein activates one of the hidden mechanisms built into his fingers and they transform into standard steampunk syringes at the tips and normally, he uses these to inject various pharmaceutical agents into his patients to enact various medical treatments. However, he can also use these in combat to shoot pressurized syringe needles filled with powerful corrosives at any one target just as he would inject any drug into any patient in a standard medical procedure, but this technique does not have any associated special effects upon successful impact.
=====
- Medium Techniques:
Combat Medic's Art – Time To Change Your Bandages!
Type: Heal
Cooldown: 6 rounds
Duration: N/A (b/c not Stat Morph)
Buffs: N/A (b/c not Stat Morph)
Debuffs: N/A (b/c not Stat Morph)
Flavor:
Nikola Eisenstein activates one of the hidden mechanisms built into his forearm and that reveals a sliding hatch from where, several long and thick medical bandages soaked in various healing-type pharmaceutical agents shoot out at high velocities at any one target to wrap around them, and normally, he uses these to patch up various treated injuries as well as surgically-induced wounds on his patients to enact various medical or surgical treatments. However, he can also use these in combat to patch up either himself or some other target just as he would patch up any of his patients after any standard medical or surgical procedure, but this technique does not have any associated special effects upon successful impact.
=====
- Heavy Techniques:
Combat Medic's Art – Time To Put You Under!
Type: Stat Morph
Cooldown: 12 rounds
Duration: 4 rounds
Buffs: N/A
Debuffs: -25% each, to target's Attack, Reflexes, and Willpower
Flavor:
Nikola Eisenstein activates one of the hidden mechanisms built into each forearm and that reveals a sliding hatch on each from where, a pair of small tubes with facemask-shaped nozzles on their ends telescope out and then begin to spray a thick smokescreen laced with various potent anesthetic-type pharmaceutical agents at any one target, and normally, he uses these to induce transient anesthetic comas on his patients to prep them for enacting various medical or surgical treatments. However, he can also use these in combat to debilitate any one target by putting them into a listless stupor just as he would put any patient(s) under anesthesia to operate on them in a painless, worry-free manner in any standard medical or surgical procedure and so, this technique hinders much of their combat capacity for the next brief while upon successful impact.
=====
- AOE Techniques:
Combat Medic's Art – Take 5 & Call Me In the Morning!
Type: Canceller
Cooldown: 8 rounds
Duration: N/A (b/c not Stat Morph)
Buffs: N/A (b/c not Stat Morph)
Debuffs: N/A (b/c not Stat Morph)
Flavor:
Nikola Eisenstein activates one of the hidden mechanisms built into various strategically chosen areas of his body while spinning rapidly in place and that reveals a sliding hatch from where, several pill-shaped objects then shoot out at high velocities, and normally, he uses these to distribute various medications as well as other pharmaceutical agents to his patients en masse, particularly when his case load is overwhelmingly high and when he is short on time to give individual attention. However, he can also use the miniature steampunk-type shielding device-bearing variants of these same pill-shaped objects in combat to at any incoming damage or debilitation source to prevent said effect from affecting him to any significant degree for the next brief while just as he would use them to quickly distribute illness-preventing medications to any patients in a standard medical procedure, but this technique does not have any associated special effects upon successful impact.
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species/Tribe : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3997
Re: [Fighting Style] Shiro Shiro no Mi (Castle-Castle Fruit)
Sun Sep 25, 2022 8:35 am
Thank you for making the formatting changes. The post looks a lot cleaner now. The other adjustments also look good.
Approved!
Approved!
Nikola Eisenstein wrote:Shiro Shiro no Mi-----❝The most beautiful experience we can have is the mysterious. It is the fundamental emotion that stands at the cradle of true art and true science.❞ – by Albert Einstein
Devil Fruit: Shiro Shiro no Mi (Castle-Castle Fruit)
Devil Fruit Type: Paramecia
Devil Fruit Appearance:
As shown above, the Shiro Shiro no Mi (i.e., Castle-Castle Fruit) takes the shape of a standard pineapple, albeit with some rather strange outgrowths that are strongly reminiscent of parts of artificially constructed residential structures like doors, chimneys, and windows. Along with this, like all other devil fruits in existence, this devil fruit also has the standard swirling tendril like pattern on its surface. (Note: these swirls are not visible in image, so the reader of this app is encouraged to use their imagination in this regard).
Devil Fruit Description:
The Shiro Shiro no Mi (i.e., Castle-Castle Fruit) has three basic parts to its power. The first is that it lets the user create an internal space within their body which has all the standard features that are found in a stereotypical castle (e.g., multiple rooms, entryways, exits, connecting passageways, ramparts, moats, combat-related constructs, etc.) while also allowing them to furnish these as they see fit (and in the case of Nikola Eisenstein, these resemble a stereotypical steampunk mad scientist’s lab along with all the relevant décor and themes included therein). Of special note, are the facts that this space and any contents present inside it are always undetectable to all outside onlookers that are using conventional means if the user does not manifest this castle space’s features upon their body’s exterior and that the user of this devil fruit always has complete control over this space as well as all non-foreign contents of this space. The second is that it allows the user to pull in anything and anyone from their surroundings regardless of size and contain them within this internal space. As a corollary to this, the user can not only generate a small replica of themselves within this space to communicate with these contents, but also eject these contents at will to deploy them for accomplishing various objectives.
The user can do this via creating portals leading to the outside anywhere on their body. Naturally, the user has complete control over where they can place these portals on their body and once the contents inside have been ejected out, they automatically return to their natural size as well as function. The third is that it lets the user manifest various features of this castle space on their exterior either partially or completely, but only in two different forms, each with its own advantage(s) and disadvantages, one of these being a high mobility type form which has high speed but low defense and the other being a static form which has high defense, but no speed whatsoever. Of course, as is the case with all other devil fruits, despite having all these strengths, it is not without its unique weaknesses. The first is that, like all other devil fruits, this one can also be shut down by exposure to sea prism stone as well as by large quantities of moving water. Additionally, this fruit's powers cannot protect the user and/or anything and anyone stored inside them from Haki-enhanced attacks.
Beyond that, should any harmful agent infiltrate the user's living fortress body, it is possible for said agent to harm the contents of this internal space and if any internal contents inflict any damage on the small replica of the user that they manifest inside for communication purposes, then this damage will be reflected upon the user externally. Furthermore, the user cannot manifest both the mobile but low defense mode and the highly durable but static mode simultaneously. Apart from that, should the user ever get knocked out by any means, all contents of the castle space inside them will be ejected out and return to their original size and function automatically. Aside from that, if someone or something on the outside fighting the user of this fruit were to obstruct the portals which the user uses to send out the internal contents to the outside, then the user will not be able to make use of this part of the fruit's powers. Lastly, if this obstruction occurs successfully, the user will not be able to bring anything or anyone on the outside to contain them inside this space within them, both being until such a time that these passageways have been cleared out completely via the appropriate means.
Fighting Style: Mad Science Style – One Man Army
Weapon Utilization:
- Nikola Eisenstein’s true cyborg body w/ associated hidden mechanisms which make it a living, breathing, sentient weapon in its own right.
- Nikola Eisenstein’s dime-a-dozen mook underlings, each equipped with various handheld, personnel-specific, scientific/medicosurgical-themed armaments (of combative, supportive, and utilitarian type), each of which has been invented or improved by him.
- Nikola Eisenstein’s special, non-handheld, scientific/medicosurgical-themed armaments (of combative, supportive, and utilitarian type), each of which has been invented or improved by him, and which are still operated by his dime-a-dozen mook underlings.
Description:
This fighting style developed by Nikola Eisenstein is a rather eclectic and highly scientific as well as technological one wherein he combines the knowledge of various scientific disciplines and the various inventions, equipment, and the like which he has gained from his formal training and from pursuing his ongoing and ever-burgeoning mad science research efforts with both his true cyborg body and the supernatural powers of his Shiro Shiro no Mi (Castle-Castle Fruit) in an effort to combat whatever opponent(s) he may face in a given situation to whatever extent possible. To that end, over the many years of his existence thus far, he has equipped his true cyborg body with a multifarious collection of hidden steampunk gadgetry located within each of his body areas which serves combative, supportive, or utilitarian roles as per his needs in any situation at hand. For instance, he can quickly deploy various mechanically complex weapon systems from his body and use them to attack opponents, and later switch to various mechanically complex defensive constructs to ward off any retaliatory measures taken by said opponents.
Meanwhile, if he or his underlings were to get injured, then he can activate reconstituting features from his body to heal said injuries. On the other hand, if he or his underlings were to be obstructed for some reason, then he can use the utilitarian gadgets incorporated within his body to remove these hindrances from their path(s) and thus resume progress towards their goals. Likewise, Nikola Eisenstein can also use some of his dime-a-dozen mook underlings as living breathing sentient weapons in a mobile personal army of sorts by outfitting each of them with various weaponry-type, armor-type, healing gadget-type, and utilitarian gadget type sourced from his vast collection of mad science inventions. To give backrow support to this deployed mobile personal army of his, Nikola has the remaining portions of his dime-a-dozen mook underlings stationed at the weapon ports, ramparts, and the like of his internal castle space by having them use the much larger special scientific armaments located therein. Lastly, if he truly has need of it, he can even manifest various features of his internal castle space as any one of two distinct forms, one being mobile but low defense mode and the other being highly durable but static mode, as per the needs of the situation at hand.
Regardless of which of these aspects of this fighting style he uses, however, there are two things which always stay constant in it. The first is that Nikola Eisenstein is an intellectual at heart and thus prefers to outmaneuver and outwit his opponent(s) with high style rather than brute, barbaric force. To that end, he always chooses to follow a three-step protocol when fighting which consists of him gathering data on his opponent(s), analyzing said data and formulating several effective plans by combining the data with his vast knowledge of famous field tactics popularized by many past and present military leaders. The other is that all of the gadgets and combat gear used by Nikola and to a lesser extent, by his underlings have a strongly medical/surgical theme to them and these are mechanically advanced, combat-adapted versions of standard medicosurgical equipment used in healing facilities in the world, and also of those which he normally uses in his daily professional duties as a physician.
Toggled and Passive Abilities:
Cyborg Style – Mobile Mech (TOGGLE [+20% to Reflexes w/ -20% to Defense])
Nikola activates one of the hidden mechanisms built into his feet to transform them into motorized steampunk-style inline skates and thus gains more maneuverability, but the inherent imperfections plaguing this mechanism cause generic structural instability elsewhere in his body which leads to a proportionate loss of defensive capacity for him while this mechanism is active. See image below for general details:
Living Castle – Fortress Tower (TOGGLE [+20% to Defense w/ -20% to Reflexes])
Nikola manifests a portion of his internal castle space on the exterior of his body, transforming it into a single, static, 5' 7" tall, anthropomorphic steampunk-style castle tower and thus gains more defensive capacity, but due to this castle tower's static nature, it leads to a proportionate loss of maneuvering/reactionary capacity for him while this ability is active. See image below for general details:
Internal Navigational Nexus (PASSIVE)
Nikola Eisenstein’s true cyborg body has a navigational module built into its cranial area which allows him to discern true north as well as all other directions quickly and easily in most mundane locales which he has already traversed in the past, but this cannot do anything whatsoever to assist his navigational ability in unfamiliar and/or supernaturally charged areas.
Steampunk Physician-Scientist (PASSIVE)
Nikola Eisenstein has enough medical knowledge to treat most common illnesses and injuries and can figure out more complicated ones only if he has a lot of time and resources with which to do the requisite research, but cannot do anything whatsoever to treat exceedingly rare or specialized health problems regardless of how much time and effort he invests into the relevant research. Additionally, Nikola Eisenstein has enough engineering knowledge to easily perform basic repairs and build basic machines and can build and repair more complicated ones only if he has a lot of time and resources with which to do the requisite research, but cannot do anything whatsoever to repair or create exceedingly rare or specialized technology regardless of how much time and effort he invests into relevant research.
Techniques
- Light Techniques:
Attack Order – Ambush Fang
Type: Flat
Cooldown: 2 rounds
Flavor:
Nikola Eisenstein creates a single portal somewhere on his body and then orders a single underling of his to issue forth and attack any one target with a melee-type steampunk weapon from his arsenal.
Attack Order – Cannon Palm
Type: Flat
Cooldown: 2 rounds
Flavor:
Nikola Eisenstein creates a single portal on his palm and then orders a few underlings of his to fire off a series of cannon shots at any one target using a rapid-firing steampunk-style cannon from his arsenal.
Combat Medic's Art – The Surgeon Is In!
Type: Flat
Cooldown: 2 rounds
Flavor:
Nikola Eisenstein activates one of the hidden mechanisms built into his fingers and they transform into standard, razor-edged, steampunk scalpel blades at the tips and normally, he uses these to create various surgical wounds on his patients to enact various surgical treatments. However, he can also use these in combat to slash at any one target just as he would perform incisions on any patient in a standard surgical procedure.
Combat Medic's Art – It's Time To Get Your Shots!
Type: Flat
Cooldown: 2 rounds
Flavor:
Nikola Eisenstein activates one of the hidden mechanisms built into his fingers and they transform into standard steampunk syringes at the tips and normally, he uses these to inject various pharmaceutical agents into his patients to enact various medical treatments. However, he can also use these in combat to shoot pressurized syringe needles filled with powerful corrosives at any one target just as he would inject any drug into any patient in a standard medical procedure.
- Medium Techniques:
Defense Order – Stone Skin
Type: Canceller
Cooldown: 4 rounds
Flavor:
Nikola Eisenstein performs a partial manifestation of his internal castle space wherein he summons only the durable material that comprises the walls and roof of said space onto his exterior from head to toe to block either incoming damage or incoming sources of debilitation for the next brief while upon successful application.
Combat Medic's Art – Time To Change Your Bandages!
Type: Heal
Cooldown: 6 rounds
Flavor:
Nikola Eisenstein activates one of the hidden mechanisms built into his forearm and that reveals a sliding hatch from where, several long and thick medical bandages soaked in various healing-type pharmaceutical agents shoot out at high velocities at any one target to wrap around them, and normally, he uses these to patch up various treated injuries as well as surgically induced wounds on his patients to enact various medical or surgical treatments. However, he can also use these in combat to patch up either himself or some other target just as he would patch up any of his patients after any standard medical or surgical procedure.
- Heavy Techniques:
Attack Order – Grenade Barrage
Type: Flat Hybrid
Cooldown: 12 rounds
Duration: 4 rounds
Debuffs: -30% to target’s Reflexes
Flavor:
Nikola Eisenstein creates multiple portals anywhere on one surface of his body’s exterior and then orders a few underlings of his to fire off a series of steampunk bombs filled with special poison gas from his arsenal at a handful of targets, and this technique not only damages the struck targets, but also hinders their response time and reactive capacity for the next brief while upon successful impact.
Heal Order – First Aid
Type: Heal
Cooldown: 8 rounds
Flavor:
Nikola Eisenstein creates a single portal somewhere on his body and then orders the highly trained and professional medical corps of his underling army to issue forth to administer medicosurgical treatment with the steampunk medicosurgical equipment from his arsenal to either himself or some other target, and this technique heals the affected target’s injuries.
Combat Medic's Art – Time To Put You Under!
Type: Stat Morph
Cooldown: 12 rounds
Duration: 4 rounds
Debuffs: -25% each, to target's Attack, Reflexes, and Willpower
Flavor:
Nikola Eisenstein activates one of the hidden mechanisms built into each forearm and that reveals a sliding hatch on each from where a pair of tubes with steampunk-style, facemask-shaped nozzles on their ends telescope out and spray a thick smokescreen laced with various potent anesthetic-type pharmaceutical agents at any one target. Normally, he uses these to induce transient anesthetic comas on his patients to prep them for enacting various medical or surgical treatments. However, he can also use these in combat to debilitate any one target by putting them into a stupor just as he would put any patient(s) under anesthesia to operate on them in a painless, worry-free manner in any standard medical or surgical procedure and so, this technique hinders their combat capacity for some time.
- AOE Techniques:
Attack Order – 360° Bombardment
Type: Flat
Cooldown: 8 rounds
Flavor:
Nikola Eisenstein creates multiple portals anywhere on all surfaces of his body’s exterior and then orders many underlings of his to fire off a series of cannon shots at all targets around him using several rapid-firing steampunk-style cannons from his arsenal.
Combat Medic's Art – Take 5 & Call Me In the Morning!
Type: Canceller
Cooldown: 8 rounds
Flavor:
Nikola Eisenstein activates one of the hidden mechanisms built into all areas of his body while spinning rapidly in place and that reveals a sliding hatch from where numerous pill-shaped objects shoot out at high velocities. Normally, he uses these to distribute various medications to all his patients quickly and simultaneously, particularly when his case load happens to be overwhelmingly high and when he is short on time for individual attention. However, he can also use the miniature steampunk-type shielding device-bearing variants of these same pill-shaped objects in combat to at any incoming damage or debilitation source to prevent said effect from affecting him to any significant degree for some time just as he would use them to quickly distribute medications to any patients in a standard medical procedure.
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