- GuestGuest
[Fighting Style] Kari-ryu
Tue Sep 20, 2022 3:04 pm
Kari-ryu
Fighting Style: Kari-ryu
Weapon Utilization: Sword
Description: The User's highly unorthodox swordplay and a fighting style based on breakdancing and ostensibly developed by himself - taking bits and pieces from all forms of martial arts and making up the rest on-the-go as he fights his opponents, make him generally unpredictable in a fight and a force to be reckoned with.
Toggled and Passive Abilities: List any and all passive abilities and properties your devil fruit/fighting style gives you. This cannot include any damage-dealing special attacks, as those will be included under techniques. Passive/toggled abilities cannot give buffs/debuffs higher than 20%. You may have no more than 2 buffing/debuffing toggled abilities.
Techniques
- Light Techniques:
Crawling Dragon
Type: Flat
Cooldown: 2
Duration: 1
Buffs: N/A
Debuffs: N/A
Flavour: A rather basic technique which involves the user kicking straight up from the floor to over head but with the training done with the martial art can send the target flying over a building.
Revolving Strike
Type: Stat Morph
Cooldown: 6
Duration: 2
Buffs: N/A
Debuffs: -25% Defence
Flavour: The user allows the opponent to attack weather it be a kick or punch, the user only slightly twists their body and uses the hand from behind to grab the attacking limb and pull them, making the opponent to lose their balance before landing a devastating punch to the side of the head. This in turn does typically leave them vulnerable to an onslaught of other attacks.
Sword Dance
Type: Flat
Cooldown: 2
Duration: 1
Buffs: N/A
Debuffs: N/A
Flavour: A rapid spinning technique that slashes the opponent three times almost instantly.
Dragon Hammer Flash
Type: Flat
Cooldown: 2
Duration: 1
Buffs: N/A
Debuffs: N/A
Flavour: Usually initiated by a powerful jump, this technique places its user above the opponent, thus opening up more vulnerabilities in the latter. This technique's practitioner uses the momentum of his fall to strengthen a two-handed sword swing that brings his blade down on his enemy's head or shoulder.
- Medium Techniques:
Heaven Sword Dance
Type: Flat
Cooldown: 4
Duration: 1
Buffs: N/A
Debuffs: N/A
Flavour: The attack involves the user gripping his katana backhand, then slashing the opponent six times in rapid succession, from both sides (it relies on confusing the opponent on the direction from which each subsequent strike is going to come).
Triple Death Kick
Type: Flat
Cooldown: 4
Duration: 1
Buffs: N/A
Debuffs: N/A
Flavour: A combo of three kicks, on to the ankle or knee, another aimed at the ribs and lastly to the side of the head of an enemy. This technique usually done back to back completed in a single instant.
- Heavy Techniques:
Move of Flowing Water
Type: Stat Morph
Cooldown: 9
Duration: 3
Buffs: +30% Reflexes, +20 Attack
Debuffs: N/A
Flavour: The user moves around silently, rapidly alternating between fast and slow movements and confusing the opponent due to the fluid motion & continuously changing speed. This exploits the limits of human vision to create illusions with footwork and control of movement to distract and confuse opponents as if there are more than one of the same user. The effects will differ from just a few to almost an entire room full of fakes.
Mizuchi
Type: Flat
Cooldown: 6
Duration: 1
Buffs: N/A
Debuffs: N/A
Flavour: Gripping the blade, user unleashes an almighty slash, releasing a powerful blade of pressure that appears as faint ripples of wind at foe at high speeds; this attack enables user to assault things which are out of the sword's range, sending slashes which fly through the air itself; and can even remain floating in it until the right moment to slash. These blades of wind possess incredible range and devastating power.
Name of the technique
Type: (See Fighting Styles > Types in the Combat Guide for information on technique types, cooldowns, durations, buffs, and debuffs.)
Cooldown:
Duration:
Buffs:
Debuffs:
Flavour: Provide flavour description for your technique. When using this technique ICly, it does not need to follow the flavour description you provide here. However, it must conform to the cooldown, duration, buffs, and debuffs mechanically.
- AoE Techniques:
Name of the technique
Type: (See Fighting Styles > Types in the Combat Guide for information on technique types, cooldowns, durations, buffs, and debuffs.)
Cooldown:
Duration:
Buffs:
Debuffs:
Flavour: Provide flavour description for your technique. When using this technique ICly, it does not need to follow the flavour description you provide here. However, it must conform to the cooldown, duration, buffs, and debuffs mechanically.
Name of the technique
Type:
Cooldown:
Duration:
Buffs:
Debuffs:
Flavour: Provide flavour description for your technique. When using this technique ICly, it does not need to follow the flavour description you provide here. However, it must conform to the cooldown, duration, buffs, and debuffs mechanically.
- Gray
[tracker=/t131-tracker-gray-starks#504]
Name : Gray
Epithet : "The Conqueror"; "Black Fist"
Age : 49
Height : 10'2" (310 cm)
Weight : 1043 lbs (473 kg)
Species/Tribe : Cyborg Human
Faction : Pirate
World Position : Lurking Legend (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Sangria's Vane (Destroyed)
Crew Role : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Bounty : [ber=r] 5,000,000,000
EXP Bonus : +0.20 (to all allies)
Income Bonus : +0.20
Shop Discount : -30%
Balance : [bel] 25,000,000,000
[[strollingdeath]][[baneoftheweak]][[riseandshine]][[childofdestiny]][[freakofnature]]
[[punchoutguru]][[dulcetvirtuoso]]
[[improviseadaptovercome]]
Posts : 3997
Re: [Fighting Style] Kari-ryu
Tue Sep 20, 2022 4:28 pm
All of your techniques need to be filled out for your fighting style to be eligible for approval. You should also make two toggles, but if you really don't want to, you can remove that section (your loss).
Caspian Mercer wrote:Kari-ryu
Fighting Style: Kari-ryu
Weapon Utilization: Sword
Description: The User's highly unorthodox swordplay and a fighting style based on breakdancing and ostensibly developed by himself - taking bits and pieces from all forms of martial arts and making up the rest on-the-go as he fights his opponents, make him generally unpredictable in a fight and a force to be reckoned with.
Toggled and Passive Abilities: List any and all passive abilities and properties your devil fruit/fighting style gives you. This cannot include any damage-dealing special attacks, as those will be included under techniques. Passive/toggled abilities cannot give buffs/debuffs higher than 20%. You may have no more than 2 buffing/debuffing toggled abilities.
Techniques
- Light Techniques:
Crawling Dragon
Type: Flat
Cooldown: 2
Duration: 1
Buffs: N/A
Debuffs: N/A
Flavour: A rather basic technique which involves the user kicking straight up from the floor to over head but with the training done with the martial art can send the target flying over a building.
Revolving Strike
Type: Stat Morph
Cooldown: 6
Duration: 2
Buffs: N/A
Debuffs: -25% Defence
Flavour: The user allows the opponent to attack weather it be a kick or punch, the user only slightly twists their body and uses the hand from behind to grab the attacking limb and pull them, making the opponent to lose their balance before landing a devastating punch to the side of the head. This in turn does typically leave them vulnerable to an onslaught of other attacks.
Sword Dance
Type: Flat
Cooldown: 2
Duration: 1
Buffs: N/A
Debuffs: N/A
Flavour: A rapid spinning technique that slashes the opponent three times almost instantly.
Name of the technique
Type: (See Fighting Styles > Types in the Combat Guide for information on technique types, cooldowns, durations, buffs, and debuffs.)
Cooldown:
Duration:
Buffs:
Debuffs:
Flavour: Provide flavour description for your technique. When using this technique ICly, it does not need to follow the flavour description you provide here. However, it must conform to the cooldown, duration, buffs, and debuffs mechanically.
- Medium Techniques:
Heaven Sword Dance
Type: Flat
Cooldown: 4
Duration: 1
Buffs: N/A
Debuffs: N/A
Flavour: The attack involves Aoshi gripping his kodachi backhand, then slashing the opponent six times in rapid succession, from both sides (it relies on confusing the opponent on the direction from which each subsequent strike is going to come).
Triple Death Kick
Type: Flat
Cooldown: 4
Duration: 1
Buffs: N/A
Debuffs: N/A
Flavour: A combo of three kicks, on to the ankle or knee, another aimed at the ribs and lastly to the side of the head of an enemy. This technique usually done back to back completed in a single instant.
- Heavy Techniques:
Move of Flowing Water
Type: Stat Morph
Cooldown: 9
Duration: 3
Buffs: +30% Reflexes, +20 Attack
Debuffs: N/A
Flavour: The user moves around silently, rapidly alternating between fast and slow movements and confusing the opponent due to the fluid motion & continuously changing speed. This exploits the limits of human vision to create illusions with footwork and control of movement to distract and confuse opponents as if there are more than one of the same user. The effects will differ from just a few to almost an entire room full of fakes.
Name of the technique
Type: (See Fighting Styles > Types in the Combat Guide for information on technique types, cooldowns, durations, buffs, and debuffs.)
Cooldown:
Duration:
Buffs:
Debuffs:
Flavour: Provide flavour description for your technique. When using this technique ICly, it does not need to follow the flavour description you provide here. However, it must conform to the cooldown, duration, buffs, and debuffs mechanically.
Name of the technique
Type: (See Fighting Styles > Types in the Combat Guide for information on technique types, cooldowns, durations, buffs, and debuffs.)
Cooldown:
Duration:
Buffs:
Debuffs:
Flavour: Provide flavour description for your technique. When using this technique ICly, it does not need to follow the flavour description you provide here. However, it must conform to the cooldown, duration, buffs, and debuffs mechanically.
- AoE Techniques:
Name of the technique
Type: (See Fighting Styles > Types in the Combat Guide for information on technique types, cooldowns, durations, buffs, and debuffs.)
Cooldown:
Duration:
Buffs:
Debuffs:
Flavour: Provide flavour description for your technique. When using this technique ICly, it does not need to follow the flavour description you provide here. However, it must conform to the cooldown, duration, buffs, and debuffs mechanically.
Name of the technique
Type: (See Fighting Styles > Types in the Combat Guide for information on technique types, cooldowns, durations, buffs, and debuffs.)
Cooldown:
Duration:
Buffs:
Debuffs:
Flavour: Provide flavour description for your technique. When using this technique ICly, it does not need to follow the flavour description you provide here. However, it must conform to the cooldown, duration, buffs, and debuffs mechanically.
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