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HMS Shelley (WIP) Empty HMS Shelley (WIP)

This post has in-line assessment comments.Tue Sep 27, 2022 10:30 pm

HMS Shelley

❝The science of today is the technology of tomorrow.❞ – by Edward Teller


HMS Shelley (WIP) 5piDDld

Ship Name: HMS Shelley

Ship Class: Dreadnought

Ship Crew: The Mad Science Brigade

Ship Description:
The “HMS Shelley” is an old decommissioned standard dreadnought that Nikola Eisenstein had managed to ┬ápurchase sometime back and then restructured and retooled to suit his purposes and his aesthetic as well. So, it is 263 feet long (80.2 m) long from bow to stern and is 132 feet wide (40.2 m) along nearly its entire body. It has 2” thick armor plates covering its entire exterior and even 3” inch thick armor plates covering the various strategically important sections along its entire length. The ones among these that cover the rear of the ship have several long, thick, and sharp spikes jutting out from them which are designed to deter potential ramming attacks from behind which may be made against it by enemies.

The “HMS Shelley” has been constructed to host a max of three large decks with the uppermost consisting of a larger than normal, quick-firing, steampunk-style, main cannon mounted at the very front along with the various appropriate manning equipment and seating arrangements for the crew assigned to man it also being present in that area. This cannon is mounted on a special steampunk-style, mechanized, 360┬░ revolving platform that lets its operators swivel it in any necessary direction to fire on potential enemies at any given time. Additionally, this uppermost deck also contains the various other standard upper deck fixtures found on its counterparts on any other regular warship.

Besides that, this deck also has the the captain’s quarters and office furnished in the usual manner along with some customizations made by Nikola himself situated at the back as well as a secondary workstation immediately behind it the exterior of which has the signature flag of Nikola Eisenstein and his crew as well as small sail-type attachments mounted on it which can be used for maneuvering control if necessary. Below this uppermost deck is the middle deck

Combat Capabilities

Tier: Your first ship starts at Tier 1.

Hull: (A ship's defense stat) Tier 1 ships start with a maximum of 300 stat points, which can be split as you wish between Hull, Sails and Cannons.

Sails: (A ship's reflex stat)

Cannons: (A ship's attack stat)

Mods: Your first ship starts without any mods.

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